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NPC Generator

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Advanced [show]


Meriele Aloro, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She dresses in collared shirts and wears a proper scarf over her head. Her hair is brown, silky, and of moderate length. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can't help but pocket interesting objects she comes across

History: She was born in a small island village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Assassin for the past few years.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Athletic. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Assassin

Voice: Dark and ominous

Attributes [hide]

Meriele Aloro, Female Elf Fighter 1
Medium (5'5") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)9 (-1) 13 (+1)15 (+2)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 10 pp.


Social Check DCs


Quelenna Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She uses divination through singing.

History: When she was but 8 years old her parents immigrated from the east. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Joker, Gifted. Bonds: Rich, Immigrant, In love. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Quelenna Qualanthri, Female Elf Monk 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Foxilon Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a white tunic with black highlights, and long blue pants that bunch up around his shoes. He has styled his blonde hair well, parting it to the right. His eyes are likewise violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Glassblower arts, while his mother instructed him in etiquette, music and courtly manner. His homeland was ravaged by war and he spent much of his life rebuilding it. He has built up a small fortune and can afford his own way.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Family. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Foxilon Kettlewhistle, Male Halfling Cleric 11
Small (3'1") Halfling, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 58 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Investigation +7, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Ignan, Gnome
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2700 gp. Old masterpiece painting (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ella Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a blue poncho over her likewise colored trousers and shirt. Her brown hair is drawn into a tight pony tail with a butterfly scrunchie. Her fair skin shows little sign of her aristocratic breeding.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Gnome in existence. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: When she was but 8 years old her parents immigrated from the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Justice, Optimist. Bonds: Attractive, In love, Immigrant. Occupation: Barber

Voice: Voice breaks

Attributes [hide]

Ella Sympony, Female Gnome Aristocrat 5
Small (3'6") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)12 (+1) 18 (+4)14 (+2)
Skills History +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Rimmon Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears suspenders and green workpants. His shirt is white, and he wears a heavy green leather apron most of the time. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born to a Baker, his father struggled to pay the bills. In his youth he was a Baker, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, PTSD. Bonds: Nature, Poor. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Rimmon Dodge, Male Tiefling Fighter 11
Medium (5'8") Tiefling, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 97 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills History +7, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic, Goblin, Auran
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peren Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This man has a large blue mantle and cape that has been intricately interwoven into his yellow robe. He is muscular with a powerful set of arms. His hair, while still mostly brown, has prominent grey streaks. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Flaws: Ugly, Sensitive, Antagonistic. Bonds: Family, Adventurer. Occupation: Dilettante

Voice: Low range voice

Attributes [hide]

Peren Mellerelel, Male Elf Expert 13
Medium (4'9") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 73 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 4000 gp.


Social Check DCs


Zook Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing the road beaten gear of a warrior. His hair is short and auburn. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a font of random trivia from the lore and stories he has discovered

History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Enemies, Immigrant, Nature. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Zook Gummen, Male Gnome Aristocrat 1
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +1, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 400 sp. 1 Magnifying glass.


Social Check DCs

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