Margery Huxley, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many brown ritualistic tattoos. She dresses in grey turtlenecks beneath a brown coat with blue slacks. Her feathered hat is riddled with cuts and holes. Her eyes are violet and beady.
Personality: Overbrimming with self-confidence, Margery isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Sold as a small child to a wizard, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Due to her spouse's obsession with being a Detective they were divorced and she won custody of their daughter. She worked as a Herbalist, and she later adopted a second daughter.
Motivation: She doesn't get along with people that don't share her tastes; and her relatives are trying to arrange a marriage
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Mentor, Family. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Auran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Jade (130 gp). 1 Breastplate.
Meriele Liadon, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'0". She wears dark leathers with embroidery. She has silver hair. Her fierce hazel eyes like to dwell on things.
Personality: She likes to make people angry or surprised. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She worked as a nervous Mercenary and found it very stressful. She ran away from her former home and has been making her living as a Mercenary for the past few years.
Motivation: Retire the richest woman in the west; and she feels the way she acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Mercenary
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. White pearl (90 gp).
Eberdeb Welber, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears tattered old clothes. He is tall, broad shouldered and powerfully built. He keeps his blonde hair in a pixie cut. He has a tattooed face.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Military, Religious. Occupation: Slave Trader
Voice: Switch between two voices
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 76 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 |
Possessions: 2000 gp. Lapis lazuli (7 gp). Deep blue spinel (1300 gp). Rich purple corundum (800 gp). Black pearl (1300 gp). Lapis lazuli (7 gp). Smoky quartz (70 gp). Bloodstone (70 gp). Onyx (70 gp). White pearl (140 gp). Golden pearl (140 gp). Alexandrite (1300 gp). Aquamarine (1300 gp). Emerald (800 gp). Emerald (800 gp). Carnelian (70 gp). Pink pearl (140 gp). 1 Medium magic item.
Great Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears tight fighting clothing, which leaves very little to the imagination. His cinnamon fur is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Flattery will make him almost putty in your hands.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to have a good time and be beloved
Ideals: Fighting, Optimist. Flaws: Ugly, Selfish. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1900 sp. 1 Buckler.
Hork Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are amber.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.
History: Hork was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His childhood dream was to be a Stylist, but he was a colossal failure. He has drifted from career to career and currently works as a Tailor.
Motivation: Wants to have a good time and be beloved; and sabotage a competitor
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Tailor
Voice: Shortens vowels
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 17 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Goblin, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +3
Possessions: 400 gp.
Maynild Windsor, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black hair is braided into rings. She is very pretty but has cold, dead eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She was born in a small forest village. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has dedicated herself to building a better world.
Motivation: She has money and likes to spend it.
Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Nature. Occupation: Spy
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 7 (-2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp. 1 Half-Plate. 1 Chain shirt.
Guy Beitz, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and usually wears his grey robe and has his warhammer always slung over his shoulder. His skin is also unnaturally pale. His hair is brown and very short. His gray unseeing eyes seem to look past you.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great joy in being the best Performer in town.
History: He was raised in a white middle class family as the only child. A freak accident while working with his Ruler father left him crippled. He ran away from his former home and has been making his living as a Performer for the past few years.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease, Antagonistic, Mundane. Bonds: Job. Occupation: Performer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
