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NPC Generator

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Advanced [show]


Hubert Wellington, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He uses divination through singing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Hubert was born on a far southern mountains where he grew up under the tutelage of his father, an expert Fortune-teller. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Rich, Immigrant. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Hubert Wellington, Male Human Ranger 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 13 (+1)18 (+4)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Undercommon, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. 1 Superior lock.


Social Check DCs


Shadow Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries bastard swords. Her gray fur is still thick. She wears large thick round spectacles.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Shadow lived on a farm with her father, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Adventurer, Family. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Shadow Buttons, Female Tabaxi Rogue 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Thunderstones.


Social Check DCs


Isabella Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'3" and is generally well dressed albeit a few years behind the times. Her black hair is braided into rings. Her brown eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Isabella isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She is a very good compulsive liar and kleptomaniac.

History: She comes from a rich southern family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their daughter. She worked as a Mercenary, and she later adopted a second daughter.

Motivation: Nothing but the best is good enough for her; and doesn't want to be a mercenary and was forced into it by her family

Ideals: Impeccable. Bonds: Attractive, Criminal record, Rich, Family. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Isabella Coulson, Female Half-Elf Cleric 2
Medium (5'3") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)18 (+4) 11 (+0)9 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 10
Languages Common, Elven, Celestial, Auran, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Seere Guile, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a black poncho over her likewise colored trousers and shirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.

Personality: Seere wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She also is a firm believer in the womanly ideal.

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Seere took refuge in the ruined castle and found the beat up club and armor she uses now. She inherited the family business which she has now maintained for 13 years.

Motivation: She feels the way she acts is they only way to get by in the world; and to prove her worth to the world

Ideals: Disciplined, Impeccable. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Painter

Voice: Sensual and smooth

Attributes [hide]

Seere Guile, Female Tiefling Sorcerer 8
Medium (4'11") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)19 (+4)
Skills Athletics +4, Persuasion +7
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Aldous Graeme, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses in collared shirts and wears a proper scarf over his head. His small hat is riddled with cuts and holes. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Aldous Graeme, Male Human Rogue 11
Medium (5'10") Human, Neutral Good (CR 11)
Armor Class 10
Hit Points 76 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 16 (+3)8 (-1) 18 (+4)12 (+1)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1400 gp. Moonstone (80 gp). Sard (80 gp). Violet garnet (800 gp). Deep green spinel (150 gp). Moonstone (80 gp). Emerald (700 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nurkara Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a brown feathered hat and brown clothes. Her blonde hair, when down, is lengthy. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is frequently practicing swordplay.

History: Born in a small village she learned the ways of the warrior from her mother. She worked as a nervous Unemployed and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she's looking for her big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Job, Adventurer. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Nurkara Steelfist, Female Dwarf Commoner 9
Medium (4'2") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 24 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0

Possessions: 1700 gp. Silver chalice with lapis lazuli gems (90 gp). Fire opal pendant on a fine gold chain (600 gp). Old masterpiece painting (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp).


Social Check DCs


Gimble Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and lanky with angular features, he is an attractive figure. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long chestnut beard with little hanging trinkets. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south his family was never financially stable. His family was turned out during the war. He and his family wandered south to less war torn lands. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and he feels threatened by others

Ideals: Joker. Flaws: Fearful, PTSD. Bonds: Attractive, Poor. Occupation: Mason

Voice: Boston accent

Attributes [hide]

Gimble Nopenstallen, Male Gnome Aristocrat 6
Small (3'3") Gnome, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 17 (+3)17 (+3)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. Blue star sapphire (400 gp).


Social Check DCs

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