Harbek Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His black hair has been sun bleached extensively. His violet eyes lackadaisically let the world flow into them.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a Stylist, his mother struggled to pay the bills. Over the years he perfected his riding and shooting skills. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Sabotage a competitor.
Ideals: Fighting, Philantrophist. Bonds: Immigrant, Job, Poor, Nature. Occupation: Sellsword
Voice: Uses sign language
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
Possessions: 360 gp. Brown-green garnet (80 gp). Amber (80 gp). Brown-green garnet (80 gp). 3 Tanglefoot bags.
Cory Klein, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'11", this man does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is brown, silky, and of moderate length. This violet eyed southerner is not easily forgotten.
Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: Seeks redemption; and his spouse's relatives view him with great suspicion
Flaws: Shy. Bonds: Attractive, Criminal record, Adventurer, Family. Occupation: Body Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 14)
Armor Class 12
Hit Points 127 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. Sard (40 gp). Deep blue spinel (400 gp). Tiger eye turquoise (11 gp). Azurite (11 gp). Star rose quartz (40 gp). Tiger eye turquoise (11 gp). Violet garnet (400 gp).
Tiaathque Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she likes to wear ponchos typically of a light blue in addition to tight pants. Her chestnut hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: Abrasive and pushy, she has a hard time making friends. She is skeptical of what others tell her and is slow to trust.
History: Tiaathque was raised in a hard working conservative environment. In her 12th year, her parents were killed by a dire rats raid, leaving Tiaathque alone in the world. After a stint in an orphanage, she was adopted. She has drifted from career to career and currently works as a Sellsword.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Flaws: Antagonistic, Shy. Bonds: Job, Enemies, Adventurer. Occupation: Sellsword
Voice: Slurs words
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Dean Prescott, Male Human [Permalink]
Personal [hide]
Description: A 5'7" eastern man, he wears rags and sports a simple walking cane. His hair is golden, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.
History: Born to a Mercenary, his mother struggled to pay the bills. His parents enrolled him in a Wizard school at a young age so that he could practice his martial talents. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Attractive, Job. Occupation: Miller
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 5 (-3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 gp.
Aym Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. She keeps her blue hair in a pixie cut. She wears large thick round spectacles.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.
Motivation: She is currently in port desperately looking for someone to get her out; and to pay off her debts
Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Slave. Occupation: Herbalist
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Amber (160 gp). Sardonyx (30 gp). 1 Minor magic item.
Sora Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is portly but not overly obese. Her scarlet crest is lengthy and is close to two feet long. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gold.
Personality: She dislikes all the random violence that takes place in the west. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was raised in a white middle class family as the only child. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Being a Jeweler kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is wracked by social anxiety
Ideals: Pacifist. Flaws: Ugly, Mundane, Fearful. Bonds: Criminal record. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 35 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran, Infernal, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Fire opal (800 gp). Lapis lazuli (4 gp). Sardonyx (20 gp). Azurite (4 gp). Carnelian (20 gp). Bloodstone (20 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp).
Meena Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue tunic with brown highlights, and long white pants that bunch up around her shoes. She is portly but not overly obese. Her golden hair is singed and shortened. Her green eyes peer out from beneath her small blue hat.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Flattery will make her almost putty in your hands.
History: Meena was born the youngest of three triplets. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has been saving her money to try and buy her sister's freedom.
Motivation: To get a good night's sleep; and to reunite with her absent father
Ideals: Gifted. Flaws: Ugly, Antagonistic, Selfish, Insomniac. Bonds: Family. Occupation: Sailor
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: A small bag of saffron. (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!