Phelaia Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is drawn into a tight pony tail with a skull scrunchie. She tend to wears goggles to shield her eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born in the south to a Banker, Phelaia learned a great deal about her mother's area of expertise. A few years later when the north was not economically sound they moved to her current location. Some 7 years later her spouse died after the birth of her daughter. Heartbroken, Phelaia never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Expand her business; and sabotage a competitor
Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Job, In love. Occupation: Banker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Sylvan, Ignan, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 6000 sp. Violet garnet (1600 gp).
Trey Kensley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. He has brown eyes.
Personality: Always inclined to offer people food he seems plenty friendly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trey took refuge in the ruined castle and found the beat up kukri and armor he uses now. He now spends his time doing works of charity.
Motivation: Doesn't want to be a Merchant and was forced into it by his family; and to reunite with his absent mother
Ideals: Philantrophist. Bonds: Poor, Attractive, Family, Nature. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 77 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2100 gp. Violet garnet (1400 gp). Carnelian (30 gp). Lapis lazuli (6 gp).
Art Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a faded coat and loose pants complete with top hat. His brown fur is greasy and uncared for. He has gleaming, smiling amber eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. Animals are drawn to him, and he is able to talk to them.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 2000 cp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Nimble Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He is constantly adorned with expensive silk clothing, often dyed in bright brown and yellow, and wears rings and necklaces with large, colorful gems. He has a hunchback. His white fur, when down, is lengthy. He has a tattooed face.
Personality: He likes to make people angry or surprised. He is skeptical of what others tell him and is slow to trust.
History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Nimble was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nimble's father didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: To settle down with his crush; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich, Has a crush. Occupation: Unemployed
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 400 sp. 1 Breastplate.
Gildmak Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he sports red clothing, slightly heavier than average wear. His white hair is styled in orderly dreadlocks. He has blue eyes and a red hat with a green feather.
Personality: Prone to second guessing himself, he comes off as nervous. He is obsessed with his god.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gildmak abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.
Motivation: Money/treasure; and he loathes his own lifestyle
Flaws: Shy, Depressed. Bonds: Religious, Adventurer, Rich. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Dworic Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He has a very tight haircut. He has violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants revenge against dire rats.
Flaws: Lazy, Disease. Bonds: Attractive, Poor, Nature. Occupation: Carpenter
Voice: Irish accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 8 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp. Azurite (11 gp). Moonstone (20 gp). Aquamarine (500 gp). 1 Minor magic item.
Tawna Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is renowned for her bright red dresses and hats. She has wavy chestnut hair. She wears large thick round spectacles.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with her god.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She now mingles about in high society.
Motivation: She is content; and to end her boredom
Ideals: Optimist. Flaws: Mundane. Bonds: Religious, Military, Rich. Occupation: Carter
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 10
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 8 (-1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
Possessions: 200 gp. Coral (90 gp). Chrysoberyl (90 gp). Deep green spinel (90 gp).
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