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NPC Generator

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Advanced [show]


Verin Pain, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears baggy black pantaloons and a green scarf. She has moderate length black hair. She has gleaming, smiling silver eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: She's looking for her big break; and obtaining odd cultural halfling artifacts is her passion

Ideals: Athletic, Professionalism, Artistic. Flaws: Antagonistic. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Verin Pain, Female Tiefling Monk 5
Medium (4'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Star rose quartz (50 gp). Chrysoberyl (120 gp).


Social Check DCs


Isabella Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fighting clothing, which leaves very little to the imagination. Her golden hair is cut short. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is irascible and easily irritated. She is used to getting what she wants. In part because she is a meticulous planner.

History: She was born at the edge of vast mountains. Her mother took her hunting and taught her how to get in the mind of other creatures. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Isabella Woods, Female Half-Elf Wizard 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Auran, Celestial
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 700 gp. Pink pearl (60 gp). Alexandrite (1000 gp). Red spinel (60 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oskar Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair and beard is wavy and long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Oskar grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has recently gotten a pet goose that steals things from people.

Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Oskar Hammerstone, Male Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 11 (+0)16 (+3) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Druidic, Undercommon
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bune Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a worn and beaten armor. Her white hair is long and unkept. She is baby faced.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is obsessed with her god.

History: The child of northern immigrants she idolized her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the north, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Immigrant, Slave. Occupation: Spice Merchant

Voice: Tuts and clicks tongue

Attributes [hide]

Bune Tragedy, Female Tiefling Adept 1
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Just what you see.


Social Check DCs


Frouse Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" western man, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His brown hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He is wracked by social anxiety.

Ideals: Professionalism, Gifted. Flaws: Ugly, Hedonist. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Frouse Nackle, Male Gnome Paladin 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Henry Royal, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. He wears his golden hair up. His half smiles and blue eyes are beguiling and draw you in.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: The child of northern immigrants he idolized his mother. Henry was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henry decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Henry never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is wracked by social anxiety; and he has decided he is irredeemable

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Criminal record, Immigrant, In love. Occupation: Bookbinder

Voice: Boston accent

Attributes [hide]

Henry Royal, Male Human Adept 6
Medium (6'6") Human, Lawful Evil (CR 6)
Armor Class 14
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 8 (-1)15 (+2) 12 (+1)8 (-1)
Skills Investigation +5, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. A necklace of small pink pearls (1000 gp).


Social Check DCs


River Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He is typically in his Dyer uniform, and carries bastard swords. He has dyed his greying yellow fur a little too much giving a sharp yellow color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised in a mountains tribe. He helped his father out around the business and became quite the natural. He became a Dyer soon after.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting, Philantrophist. Bonds: Job, Adventurer, Nature. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

River Buttons, Male Tabaxi Cleric 13
Medium (5'1") Tabaxi, Chaotic Good (CR 13)
Armor Class 15
Hit Points 44 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)21 (+5) 7 (-2)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +6, Investigation +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +9 / 4d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465544

Possessions: 3000 gp. Zircon (40 gp). Tourmaline (70 gp). Brown-green garnet (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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