Ulfgar Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in grey turtlenecks beneath a black coat with white slacks. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. His hair, while still mostly brown, has prominent grey streaks. He wears crescent spectacles with a black brim.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his father was called into army service. After coming to the age of reason, Ulfgar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Gifted. Flaws: Mundane. Bonds: Military, Nature, Enemies. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 2000 cp.
Dalaba Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy silver hair. She wears round tiny glasses practically rammed into her face.
Personality: She acts crazy and hedonistic. She does not believe in violence as a means to an end. She is a dedicated Locksmith but believes her peers are too gung-ho.
History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has achieved small success as a Locksmith.
Motivation: To be a Carter again; and she is unsatisfied with her job
Ideals: Fighting, Athletic, Pacifist. Flaws: Hedonist. Bonds: Job. Occupation: Locksmith
Voice: Hollow voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 19 (+4) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 50 pp. 1 Darkwood Shield.
Wrenn Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear blue pants and tee shirts. With bright white hair and a scraggly beard. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He misses his home and complains about the freezing weather, even in summer.
History: He was born the only child of a wealthy merchant. His childhood dream was to be a Navigator, but he was a colossal failure. He has achieved small success as a Doctor.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Bonds: Family, Immigrant, Job. Occupation: Doctor
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 46 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1100 gp. Zircon (20 gp). Red-brown spinel (90 gp). Azurite (16 gp). 1 Minor magic item.
Tagga Kinsley, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is wearing the road beaten gear of a warrior. Her brown hair is drawn into a tight pony tail with a cross scrunchie. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She works hard and plays hard.
History: Tagga was born in the west. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tagga fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Persistence. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Cartwright
Voice: Whispers
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 17)
Armor Class 11
Hit Points 79 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Auran, Undercommon, Infernal
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 3000 gp. Onyx (30 gp). Amethyst (100 gp). Tiger eye turquoise (10 gp). Amber (100 gp). Blue quartz (10 gp). Golden yellow topaz (300 gp). Freshwater pearl (10 gp). Smoky quartz (30 gp). Smoky quartz (30 gp). Blue quartz (10 gp). Banded agate (10 gp). Rich purple corundum (1400 gp). Rock crystal (30 gp). Violet garnet (300 gp). Silver pearl (100 gp). Violet garnet (300 gp). Banded agate (10 gp). Moonstone (30 gp). Alexandrite (300 gp). Lapis lazuli (10 gp). Obsidian (10 gp). Pink pearl (100 gp). Red spinel (100 gp). Aquamarine (300 gp).
Charles Gresham, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. He is portly but not overly obese. He wears a deerstalker hat to hide his balding. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Charles wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a Bookbinder, his mother struggled to pay the bills. His martial abilities were realized during a raid on his village. He used his abilities to travel the world and help people.
Motivation: He's looking for his big break; and sabotage a competitor
Ideals: Disciplined, Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 310 gp.
Purah Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. She has wavy silver hair. This gold eyed northerner is not easily forgotten.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north to a Courier, Purah learned a great deal about her mother's area of expertise. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now owns her own business.
Motivation: To be a Bellfounder again; and she wants nothing more than to rejoin the army
Ideals: Passionate, Extrovert. Flaws: Fearful. Bonds: Job, Military. Occupation: Courier
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 45 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing a long, white cloak. Her white hair is styled in orderly dreadlocks. Her amber eyes lackadaisically let the world flow into them.
Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She got into the Miner business at a young age. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.
Motivation: Retire the richest woman in the west; and seeks redemption
Ideals: Athletic, Entrepeneur. Flaws: Insane, Impulsive. Bonds: Job, Criminal record. Occupation: Miner
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 107 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
Possessions: 5000 gp. Blue-white diamond (6000 gp). Rhodochrosite (8 gp). Azurite (8 gp). Azurite (8 gp). Lapis lazuli (8 gp). Chrysoprase (40 gp). Azurite (8 gp). White pearl (70 gp). Chrysoprase (40 gp). Azurite (8 gp). Lapis lazuli (8 gp). 1 Medium magic item.
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