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NPC Generator

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Advanced [show]


Rimple Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a tan poncho over his likewise colored trousers and shirt. His blonde hair is kept up in a ponytail inside a broad hat. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He also hits on women, regardless of circumstances.

History: A powerful necromancer made him what he is. His mother was a soldier and died while he was still young. Rimple was left his mother's suit of armor and trained in its use and care. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and wants his loneliness to end

Ideals: Athletic. Flaws: Addict. Bonds: Has a crush, Mentor, Military. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Rimple Turen, Male Gnome Wizard 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Smokesticks. 2 Alchemist’s fire. 3 Holy water.


Social Check DCs


Smoking Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'8" has a big stupid grin on her face most of the time. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her fur is lavender and very short. Her face is covered beneath a completely black helmet.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She uses divination through singing.

History: Smoking was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.

Motivation: Nothing but the best is good enough for her; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Impeccable, Gifted. Bonds: Poor, Criminal record. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Smoking Paws, Female Tabaxi Rogue 1
Medium (5'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)8 (-1) 17 (+3)7 (-2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5

Possessions: 30 gp. 1 Darkwood Shield.


Social Check DCs


Pyra Tranquil, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has done her best to style her red hair to look like a famous performer. She has several tiny emerald earrings on each ear.

Personality: Pyra speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Pyra is combative with any and all who dare try her patience in the slightest.

History: Sold as a small child to a slaver, Pyra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her father was very strict, and drilled into her lessons on being the perfect lady. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her; and to prove her worth to the world

Ideals: Impeccable, Justice. Flaws: Impulsive. Bonds: Rich, Mentor. Occupation: Weaver

Voice: Scandinavian accent

Attributes [hide]

Pyra Tranquil, Female Tiefling Aristocrat 2
Medium (6'5") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Maegan Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: This dark-skinned female wears a white shirt with thin green vertical stripes and blue pants. She is tall, broad shouldered and powerfully built. Her moppish chestnut hair is in a traditional bowl cut. Her green eyes lackadaisically let the world flow into them.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Interpreter. She has worked as a Interpreter like her father before her.

Motivation: She feels that her past leaves her morally obligated to help; and wants to open a new tavern

Flaws: Racist, Forgetful. Bonds: Poor, Job, Criminal record. Occupation: Interpreter

Voice: Spits and sputters

Attributes [hide]

Maegan Deephollow, Female Halfling Bard 4
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)14 (+2) 14 (+2)15 (+2)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Giant, Goblin
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: Just what you see.


Social Check DCs


Gell Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears light armors faded through time and improper care. He wears his auburn hair up. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Depressed, Mundane. Bonds: Family. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Gell Trowbridge, Male Half-Orc Aristocrat 12
Medium (6'7") Half-Orc, Lawful Neutral (CR 12)
Armor Class 13
Hit Points 106 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)9 (-1) 17 (+3)7 (-2)
Skills Deception +2, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Eye agate (11 gp). Jasper (20 gp).


Social Check DCs


Ermina Hastings, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear brown clothing when she does not wear armor. Her brown hair is heavily combed to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great joy in being the best Farmer in town.

History: Ermina was raised in a hard working conservative environment. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Further expansion of business; and to reunite with her old friends

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Ermina Hastings, Female Human Commoner 2
Medium (5'11") Human, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Druidic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 260 gp. 1 Magnifying glass.


Social Check DCs


Nutae Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His hair is short and black. His violet eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Optimist, Fighting, Entrepeneur. Bonds: Adventurer. Occupation: Mayor

Voice: Deep voice with rolling R's

Attributes [hide]

Nutae Sylvaranth, Male Elf Druid 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 5 (-3)7 (-2) 16 (+3)13 (+1)
Skills Intimidation +3, Survival +5
Senses Passive Perception 13
Languages Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 1200 sp. Large well-done wool tapestry (400 gp). Silver comb with moonstones (100 gp). 1 Darkwood Shield.


Social Check DCs

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