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NPC Generator

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Advanced [show]


Kelter Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Layabout uniform. He carries a battered crossbow and tarnished dagger as well. His chestnut hair is matted, messy, and big. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. A gifted student he started as a Barber, but he got bored and became a Layabout. He struck the Layabout job and began his own company from there.

Motivation: To be a Barber again; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Flaws: Ugly, Lazy. Bonds: Job. Occupation: Layabout

Voice: Spanish accent

Attributes [hide]

Kelter Swiftwhistle, Male Halfling Paladin 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp. 1 Banded mail.


Social Check DCs


Ribbles Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a blue shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His silver hair is styled in orderly dreadlocks. This hazel eyed northerner is not easily forgotten.

Personality: Aggressive, abrasive, and angry, Ribbles embodies much of what other species detest in the Gnomes. He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved out south to avoid the crime he committed. He was granted druidic powers by his dying brother.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Criminal record. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Ribbles Rofferton, Male Gnome Cleric 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 13 (+1)9 (-1)
Skills Acrobatics +4, Intimidation +1
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 60 gp.


Social Check DCs


Shivering In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears a weathered and beat up set of banded mail beneath an oversized pastel coat and is in decent physical shape. Her fur is black and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her mother. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shivering fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc

Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Attractive. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Shivering In Woods, Female Tabaxi Adept 9
Medium (4'9") Tabaxi, Neutral Good (CR 9)
Armor Class 10
Hit Points 29 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 13 (+1)10 (+0)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Ignan
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123321

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (500 gp). 1 Minor magic item.


Social Check DCs


Kairon Cacophony, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who is dressed in a clean black cloak covering his clean studded leather, he is not a threatening figure. He has dyed his greying blue hair a little too much giving a sharp blue color. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Adventurer, his mother struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Addict, Ugly. Bonds: Immigrant, Poor, Criminal record. Occupation: Tailor

Voice: American accent

Attributes [hide]

Kairon Cacophony, Male Tiefling Wizard 8
Medium (5'7") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 21 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)17 (+3) 7 (-2)14 (+2)
Skills Arcana +6, Medicine +1
Senses Passive Perception 8
Languages Common, Orc, Giant, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444332000

Possessions: 800 gp. Deep blue spinel (1500 gp). Aquamarine (1500 gp). Amethyst (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many yellow ritualistic tattoos. He sports brown clothing, slightly heavier than average wear. His hair is cut close to his head. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered east to less war torn lands. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and money/treasure

Ideals: Philantrophist. Flaws: Addict, PTSD. Bonds: Rich, Criminal record. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Guy Ainsley, Male Human Adept 2
Medium (5'8") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 360 gp.


Social Check DCs


Erdan Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has worked as a Mason like his father before him.

Motivation: To be a Courier again; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Military, Mentor, Job. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Erdan Markum, Male Half-Elf Druid 15
Medium (5'2") Half-Elf, Chaotic Evil (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)9 (-1) 16 (+3)15 (+2)
Skills Medicine +8, Perception +8
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1200 pp. Red-brown spinel (40 gp). Azurite (9 gp). Deep green spinel (40 gp). Red garnet (40 gp). Aquamarine (800 gp). Violet garnet (800 gp). Carnelian (60 gp). Amber (40 gp). Chrysoberyl (40 gp). Sardonyx (60 gp). Tiger eye turquoise (9 gp). Tiger eye turquoise (9 gp). Violet garnet (800 gp). Amber (40 gp). Freshwater pearl (9 gp). Blue star sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Kelsey, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her red hair is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in a small forest village. Anne liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Athletic, Impeccable, Logical. Flaws: Impulsive. Bonds: Rich, Nature. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Anne Kelsey, Female Human Cleric 3
Medium (4'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)17 (+3) 14 (+2)8 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Ignan
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. 1 Superior lock. 1 Average lock.


Social Check DCs

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