Elama Ariessus, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a colorful flower in her blonde hair. Her blue unseeing eyes seem to look past you.
Personality: She is mildly Elf supremacist, though she does not identify as such. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Flaws: Disease, Racist, Impulsive. Bonds: Adventurer, Attractive. Occupation: Tailor
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Celestial
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Cloak Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her fur, while still mostly beige, has prominent grey streaks. Her hazel eyes are slightly larger than normal.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She moved from fad to fad and when she turned 15 she discovered poetry. She now mingles about in high society.
Motivation: Wants to have a good time and be beloved.
Ideals: Justice, Optimist, Gifted, Artistic. Bonds: Rich. Occupation: Sellsword
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 370 gp.
Pyxrin Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her black boots flare out at the collars. She has a slight overbite and is overall scrawny. Her long copper crest is drawn into a two foot long braid. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Eccentric and domineering, Pyxrin will drive conversation. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Pyxrin hails from a village terrorized by dire rats. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and revenge
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Slave, Enemies, Criminal record. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 56 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mijira Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'3" and dresses in collared shirts and wears a proper scarf over her head. Her left hand appears badly burned and disfigured. Her crest is blue and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She snorts whenever she laughs or is feeling confident. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the east her family was never financially stable. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: A need for knowledge about a nearby landmark; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Logical. Bonds: Poor, Criminal record, Adventurer. Occupation: Map Maker
Voice: Scratchy, weak
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 5)
Armor Class 8
Hit Points 38 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 9 (-1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll, Gnome
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +6
Possessions: 700 gp.
Odo Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses like a well dressed Adventurer does. He has moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: Born in the south his family was never financially stable. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He was granted psionic powers by his dying sister.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult; and sabotage a competitor
Ideals: Gifted. Flaws: Racist. Bonds: Job, Immigrant, Poor. Occupation: Adventurer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 12)
Armor Class 9
Hit Points 85 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +3 / 3d10-1, Grapple +0
Possessions: 1000 gp. Jasper (40 gp). White pearl (70 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ratanák Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He has moderate length white hair. He has amber eyes and a black hat with a green feather.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Tiefling compassion; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Addict, Racist. Bonds: Nature, Adventurer. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 10 (+0) | 10 (+0) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 600 gp. Red-brown spinel (120 gp). Moonstone (60 gp). Freshwater pearl (11 gp).
Marastyr Broodfist, Female Dwarf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a fancy brown dress. Beneath her clothing is a huge mess of scar tissue. With wild golden hair. She is very pretty but has cold, dead eyes.
Personality: She dislikes all the random violence that takes place in the north. She cannot resist a sob story and will often dote over anyone who has one.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Pacifist, Philantrophist. Flaws: Disease. Bonds: Attractive, Slave, Rich. Occupation: Masseuse
Voice: Sensual and smooth
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 3000 sp. Rock crystal (70 gp). Jasper (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
