Orianna Harm, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with green lining and desert motifs. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is blue and very short. Her face is covered beneath a completely black helmet.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sailor father left her crippled. She left for the south, certain she would find work there.
Motivation: She feels that her past leaves her morally obligated to help; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Disease, Insomniac. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 57 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 gp. 1 Minor magic item.
Pirithin High-hill, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'0" and is typically in his Shepherd uniform. His black hair is slicked back into a classic pompadour. His hazel eyes have a joyful gleam in them most of the time.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Pirithin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has worked as a Shepherd like his mother before him.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Flaws: Selfish, Depressed. Bonds: Job, Military, Slave. Occupation: Shepherd
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 38 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 13 (+1) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Sylvan, Gnome, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Cimer Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a faded coat and loose pants complete with top hat. He keeps his long black hair kept up in a rat tail. His eyes are a pleasant silver.
Personality: A skeptical and narcissistic man, Cimer's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Cimer was raised in a hard working conservative environment. In his 12th year, his parents were killed by a giants raid, leaving Cimer alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: Many giants want him driven away.
Ideals: Impeccable. Bonds: Rich, Job, Enemies. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 18)
Armor Class 10
Hit Points 112 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: Eyepatch with mock eye of sapphire and moonstone (900 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cloud Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She is physically well-built. Her gray fur is long and unkept. Her amber eyes lackadaisically let the world flow into them.
Personality: She never swears and excessively uses polite adverbs when speaking. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Sold as a small child to a wizard, Cloud was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.
Motivation: Someone believes her a fraud; and she wants revenge against illithids
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Enemies, Mentor. Occupation: Slave Trader
Voice: pre-pubescent
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 4000 cp. 4 Antitoxin.
Salanop Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. She carries a battered shield and tarnished glaive as well. Her brown hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is business-like. She takes instructions and follows them to the letter. She does not trust anyone and sleeps with one eye open.
History: Salanop was born the youngest of three triplets. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has been saving her money to try and buy her sister's freedom.
Motivation: Regain custody of her daughter; and an old rival family wants her found
Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Attractive, Family, Nature. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 64 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: Just what you see.
Jaxi Verthisathurgiesh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of falchions, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her green crest is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She snorts whenever she laughs or is feeling confident. She enjoys reading and quiet.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her family was turned out during the war. She and her family wandered north to less war torn lands. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by brigands, and she desires to right it
Ideals: Fighting, Logical. Flaws: Disease, PTSD. Bonds: Enemies. Occupation: Engraver
Voice: Sensual and smooth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp.
Dadalan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a worn and beaten armor. His red crest is unkempt and raggedy. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Revenge; and meet up once more with his childhood friend
Ideals: Disciplined, Pacifist. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 12)
Armor Class 12
Hit Points 94 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Auran, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +6
Possessions: 4000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
