Gerard Law, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears a grey cloak and cross-gartered red stockings. His blonde hair is thinning but still full. His eyes are amber and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born at the edge of vast forest. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Adventurer. Occupation: Shepherd
Voice: Slow speaker
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 pp. Moonstone (60 gp).
Godfrey Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing colorful clothing, dressed as a Sailor. His long white hair is drawn into a two foot long braid. His green eyes are passionate and lively.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and to protect his home
Flaws: Antagonistic, Hedonist. Bonds: Military, Adventurer, Guardian. Occupation: Sailor
Voice: Mousy voice
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 5 (-3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 20 gp.
Sarah Anderton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She usually wears her brown robe and has her rapier always slung over her shoulder. She has no hair. She has brown eyes and a brown hat with a blue feather.
Personality: Sarah is depressed about a lot of things. She tends to be a nihilist. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Sarah hails from a village terrorized by gnolls. A few years later when the east was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Sarah was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Flaws: Ugly, Depressed. Bonds: In love, Enemies, Immigrant. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'10") Human, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Eye agate (15 gp). Golden pearl (60 gp).
Manfred Remington, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His long brown hair reaches down to his waist. His eyes are likewise amber. His teeth are white and perfect.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them
History: Manfred was born in the west. At a young age he loved to build and create. He worked as a nervous Cook and found it very stressful. He's also a talented Engraver, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new cook responsibilities is difficult
Ideals: Persistence. Flaws: Disease, Shy. Bonds: Attractive, Job. Occupation: Cook
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Kilvar Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many green ritualistic tattoos. He wears a grey shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. His first spouse was a Herbalist, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army; and regain custody of his son
Ideals: Philantrophist. Flaws: Ugly, Mundane. Bonds: Military, Family. Occupation: Apothecary
Voice: Raspy
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1000 sp. 1 Antitoxin.
Nuthra Qyxpahrgh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing, and she perpetually has her sai ready. Her blue crest is still thick. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. She is an amazing painter.
History: Nuthra lived on a farm with her mother, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuthra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to raise her children well.
Ideals: Fighting, Gifted. Bonds: Attractive, Family. Occupation: Bounty Hunter
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 5)
Armor Class 9
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Infernal, Druidic
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: Just what you see.
Dagnal Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a weathered and beat up set of banded mail beneath an oversized grey coat. Her hair is always cut to a buzz. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Detective arts, while her mother instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She has money and likes to spend it.
Ideals: Passionate, Entrepeneur. Bonds: Attractive, Rich. Occupation: Detective
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 8 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 5000 cp. Moss agate (8 gp).
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