Azzakh Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He wears a top hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Fortune-teller
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 42 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 23000 sp. Sardonyx (70 gp). Deep blue spinel (300 gp). Azurite (6 gp). 1 Minor magic item.
Zepar Flight, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is white and curly. He has a tattooed face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Sculptor and found it very stressful. He has achieved small success as a Sculptor.
Motivation: Wants to work out more often; and balancing his hectic life and new sculptor responsibilities is difficult
Ideals: Fighting, Athletic, Joker, Logical. Bonds: Job. Occupation: Sculptor
Voice: Creaky witch voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Giant, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +7
Possessions: 1600 gp.
Sannl Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears bulky brown painted plate armor. Her golden hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She loves telling others what to do and how they should feel about things. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She got into the Barber business at a young age. Cursed with vampirism at a very young age, Sannl has worked very hard to control her curse. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Opinionated. Flaws: Disease. Bonds: Job, In love, Criminal record. Occupation: Barber
Voice: Russian accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 6)
Armor Class 9
Hit Points 29 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
Possessions: 100 gp.
Portia High-hill, Female Halfling [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She keeps her black hair in a pixie cut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. When she's not drinking or sleeping the drinks off, she's doing dancing.
History: Portia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has never given up on her dancing dream.
Motivation: She is not mentally stable, and does not behave rationally; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Sellsword
Voice: Russian accent
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Druidic, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 260 pp. Coral (100 gp). Black pearl (1100 gp). Eye agate (7 gp). Rhodochrosite (7 gp). Red spinel (100 gp). Coral (100 gp). Black pearl (1100 gp). Malachite (7 gp). Obsidian (7 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item.
Kite On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in collared shirts and wears a proper scarf over her head. Her brown fur is matted, messy, and big. Her blue eyes are passionate and lively.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her job bores her to no end. She has decided to make it more interesting.
History: Her father raised her in a mountain cabin. Her childhood dream was to be a Performer, but she was a colossal failure. She then took over the family business and is one of the better Architect for hire.
Motivation: To be a Performer again.
Flaws: Ugly. Bonds: Job, Adventurer, Criminal record, Nature. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 300 gp. Moss agate (16 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.
Nagrette Kirby, Female Half-Orc [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a fine chain shirt which she covers with white colored cloaks and clothing. She has a very tight haircut. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She uses divination through singing.
History: She was born several months after her father was called into army service. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her martial talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Revenge; and she wants revenge against dire rats
Ideals: Gifted. Flaws: Ugly. Bonds: Military, Adventurer, Enemies. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (4'7") Half-Orc, True Neutral (CR 11)
Armor Class 11
Hit Points 15 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic, Elven, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1500 gp. Gold music box (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Silver comb with moonstones (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Gold and topaz bottle stopper cork (1200 gp). A silver and pearl hairclip (30 gp). 1 Minor magic item.
Broce Beren, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man dresses in tan turtlenecks beneath a red coat with violet slacks. He has a very tight haircut. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Broce grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Broce. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Seeks redemption; and to find somewhere to settle down
Ideals: Philantrophist, Justice. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Healer
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 260 gp.
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Their contribution stands as a beacon of hope for all adventurers!
