Fax Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears green leather gloves, a green jacket, and tight pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. He has styled his copper crest well, parting it to the left. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is able to fit into much smaller and tighter spaces than normal.
History: His father raised him in a mountain cabin. Fax was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Locksmith. He was granted martial powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 400 gp. Jade (40 gp). 1 Minor magic item.
Rosamund Beitz, Female Half-Elf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a yellow costume with the symbols of the four houses of cards on her torso. She is tall, broad shouldered and powerfully built. She wears a colorful flower in her silver hair. She wears large thick round spectacles.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of a Butcher, who enjoyed hunting, Rosamund was taken on many hunting expeditions. Her first spouse was a Butcher, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.
Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Family. Occupation: Bounty Hunter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 200 gp. 1 Banded mail. 1 Banded mail. 1 Buckler. 1 Full Plate.
Roger Hornsby, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large grey mantle and cape that has been intricately interwoven into his brown robe. He has done his best to style his brown hair to look like a famous performer. He has blue eyes and a grey hat with a brown feather.
Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a mountains tribe. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to work out more often; and he is greedy
Ideals: Athletic, Professionalism. Flaws: Disease. Bonds: Nature, Rich. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 600 sp. Lapis lazuli (9 gp). 1 Masterwork studded leather.
Nemeia Haste, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a penchant for wearing a ring with an oversized jet on her right hand. Her hair is greying and her face has many wrinkles. Her eyes are likewise red.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was always a brilliant, if unscrupulous mind. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To share knowledge with the world; and she has money and likes to spend it
Ideals: Logical. Flaws: Sensitive, Insane. Bonds: Rich, Slave. Occupation: Seamstress
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).
Windy Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a brown wide-brimmed hat and brown clothes. His cinnamon fur is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is almost excessively polite to everyone, even when angry. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Windy was born in the south. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break.
Ideals: Persistence. Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate.
Avelina Dumph, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a brown shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. She sports a flattop hair cut. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born the only child of a wealthy merchant. She worked as a nervous Tailor and found it very stressful. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: Many brigands want her driven away; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur. Flaws: Racist. Bonds: Job, Enemies. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
Possessions: 150 gp.
Oskar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is kept up in a ponytail inside a broad hat. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Oskar was raised in a hard working conservative environment. Cursed with lycanthropy at a very young age, Oskar has worked very hard to control his curse. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has a crush on the local Actor; and further expansion of business
Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Job, Has a crush. Occupation: Masseuse
Voice: Excited and jittery
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 8
Hit Points 64 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 |
Possessions: Obsidian (16 gp). Rhodochrosite (16 gp). Golden pearl (50 gp). Smoky quartz (30 gp).
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Their contribution stands as a beacon of hope for all adventurers!
