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Advanced [show]


Tordek Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft blue waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. His golden hair, when down, is lengthy. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Detective profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Flaws: Ugly, Insane. Bonds: Rich, Job, Military. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Tordek Broodfist, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 16 (+3)9 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5

Possessions: 50 gp. Zircon (70 gp). Peridot (70 gp). Rose (70 gp). 1 Everburning torch.


Social Check DCs


Theobald Trowbridge, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a small hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Theobald Trowbridge, Male Half-Elf Barbarian 5
Medium (5'8") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 49 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +7, Animal Handling +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 700 gp. Black pearl (300 gp). Alexandrite (300 gp). Rich purple corundum (1300 gp). 1 Minor magic item.


Social Check DCs


Taklinn Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He wears a feathered hat to hide his balding. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a necromancer, Taklinn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He has money and likes to spend it; and balancing his hectic life and new jeweler responsibilities is difficult

Flaws: Terse. Bonds: Immigrant, Rich, Mentor, Job. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Taklinn Torevir, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Wymar Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a grey collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a desert tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He then took over the family business and is one of the better Servant for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Servant

Voice: Nasally tone

Attributes [hide]

Wymar Stratford, Male Human Expert 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)17 (+3) 11 (+0)10 (+0)
Skills Acrobatics +4, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 2000 cp. Peridot (40 gp).


Social Check DCs


Tarak Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He usually wears his white robe and has his glaive always slung over his shoulder. He is bald on top and has large silver tufts of hair around his ears. His gray unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the west, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Bounty Hunter

Voice: Shortens vowels

Attributes [hide]

Tarak Yeardley, Male Half-Orc Sorcerer 4
Medium (6'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 9
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 7 (-2)12 (+1) 8 (-1)12 (+1)
Skills Athletics +6, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Left-Handed Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She usually wears her pastel robe and has her sword always slung over her shoulder. Her fur is orange and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a habit of throwing herself into exceedingly dangerous situations.

History: She is a Lycanthrope in disguise. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hasn't been sleeping well lately.

Motivation: Sabotage a competitor; and she's looking for her big break

Flaws: Insomniac, Impulsive. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Left-Handed Fang, Female Tabaxi Sorcerer 9
Medium (5'11") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 8 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)14 (+2) 15 (+2)16 (+3)
Skills Deception +6, Stealth +6
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 2000 gp. Rock crystal (20 gp). Zircon (20 gp). White pearl (150 gp). Chrysoprase (20 gp). Silver pearl (150 gp). Blue quartz (6 gp).


Social Check DCs


Murook Burton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a worn and beaten armor. Sporting a white mohawk this woman's hair draws a lot of attention. She has blue eyes.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a necromancer, Murook was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Carter.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Gifted. Flaws: Fearful. Bonds: Job, Mentor. Occupation: Carter

Voice: Forgets to breathe while speaking

Attributes [hide]

Murook Burton, Female Half-Orc Aristocrat 9
Medium (5'0") Half-Orc, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +6, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1300 gp. Onyx (80 gp). Rhodochrosite (4 gp). Amethyst (50 gp). 1 Minor magic item.


Social Check DCs

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