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NPC Generator

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Advanced [show]


Roondar Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his white robe. He is physically well-built. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Roondar hails from a village terrorized by goblins. His father was a mechanic, and taught him how to fix just about anything. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Persistence. Bonds: Rich, Enemies, Adventurer. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Roondar Lingenhall, Male Gnome Ranger 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Enialis Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Elf, and stands approximately 5'0". He typically wears tan cloth garments or leather armor, and his gloved hand is found clutching a shield. He keeps his white hair in a pixie cut. He has a dull look in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Nature, Adventurer, Rich. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Enialis Netyoive, Male Elf Aristocrat 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 7 (-2)9 (-1) 15 (+2)10 (+0)
Skills Athletics +1, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp. 1 Darkwood Buckler. 1 Darkwood Shield.


Social Check DCs


Numba Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She prefers to wear blue pants and tee shirts. Her auburn hair is cut short. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Numba was born in the east. At a young age she loved to build and create. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want her driven away; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Ideals: Gifted, Persistence. Bonds: Attractive, Enemies, Poor. Occupation: Baker

Voice: Laughs frequently while speaking

Attributes [hide]

Numba Tarkelby, Female Gnome Warrior 3
Small (3'3") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 18 (+4)16 (+3) 7 (-2)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 8
Languages Common, Gnome, Elven, Orc, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20 pp. Gold dragon comb with red garnet eye (400 gp).


Social Check DCs


Mantus Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears many layers of old clothing at all times. His white hair, when down, is lengthy. His eyes are gold and catlike.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He works hard and plays hard.

History: He got into the Shepherd business at a young age. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and expand his business

Flaws: Ugly, Hedonist, Racist. Bonds: Poor, Has a crush, Job. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Mantus Passion, Male Tiefling Commoner 2
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 18 (+4)14 (+2)
Skills Arcana +4, Insight +6
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. 1 Darkwood Buckler.


Social Check DCs


Vadania Mystralath, Female Elf [Permalink]

Personal [hide]

Description: She has a missing left leg. She is generally well dressed albeit a few years behind the times. She wears her golden hair up. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: Vadania was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Vadania Mystralath, Female Elf Ranger 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 4 (-3)11 (+0) 13 (+1)11 (+0)
Skills Arcana +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Rock crystal (60 gp).


Social Check DCs


Raam Carrion, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair has been sun bleached extensively. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. Raam is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the west, but his parents moved at a very young age to the south. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent mother.

Flaws: Insane, Antagonistic. Bonds: Family, Immigrant. Occupation: Fisher

Voice: Laughs frequently while speaking

Attributes [hide]

Raam Carrion, Male Tiefling Paladin 8
Medium (6'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 8
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 9 (-1)12 (+1) 12 (+1)19 (+4)
Skills Acrobatics +1, Deception +7
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Bellfounder born in the past three hundred years. He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Crown-heir, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Job, Poor. Occupation: Bellfounder

Voice: Pirate accent

Attributes [hide]

Morgran Strakeln, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 7
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 17 (+3)9 (-1) 11 (+0)9 (-1)
Skills Acrobatics -1, Intimidation +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 700 sp.


Social Check DCs

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