Jaxi Hashphronyxadyn, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears loose pants and a collared shirt complete with sweater beneath her coat, she is not a threatening figure. Her brass crest, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is lazy and tries to find solutions quickly.
History: She was born in the south, but her parents moved at a very young age to the west. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother
Flaws: Insomniac, Lazy. Bonds: Immigrant, Nature, Family. Occupation: Sailor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Abad Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a green suit, grey shirt, and violet tie. He has moderate length chestnut hair. His gold eyes dart from person to person to random spaces in the air.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Detective arts, while his mother instructed him in etiquette, music and courtly manner. Through the years after Abad was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Abad's father didn't care for him much, and the feeling was mutual. He has worked as a Detective like his father before him.
Motivation: He's repulsed by the PC; and expand his business
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 2000 gp. Gold and topaz bottle stopper cork (1800 gp). A silver and pearl hairclip (50 gp). 1 Minor magic item.
Wiggens Leffery, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears a tan coat over a white low-cut shirt, and a top hat upon his head. Beneath his clothing is a huge mess of scar tissue. He wears a top hat to cover his moderate length golden hair. His gray eyes peer out from beneath his top tan hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Wiggens hails from a village terrorized by dire rats. A gifted student he started as a Barkeep, but he got bored and became a Bounty Hunter. He has worked as a Bounty Hunter like his father before him.
Motivation: Sabotage a competitor; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist, Entrepeneur. Bonds: Slave, Enemies, Job. Occupation: Bounty Hunter
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Kelter Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'3" and is wearing the road beaten gear of a warrior. He keeps his long red hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He believes the world needs to unite to get rid of dire rats once and for all.
History: Kelter hails from a village terrorized by dire rats. Cursed with a spirit at a very young age, Kelter has worked very hard to control his curse. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Wants to open a new tavern; and he wants revenge against dire rats
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Enemies, Adventurer, Job. Occupation: Apothecary
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 600 gp. Jeweled anklet (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Cloth of gold vestments (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Perry, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. He carries a battered kukri and tarnished mace as well. His auburn hair is long and unkept. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Gifted from a young age, Clerebold studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly, Fearful. Occupation: Miller
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp. Red-brown spinel (40 gp). Fiery yellow corundum (700 gp).
Frug Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, tan, dusty cloak. His skin is fair and his fingers are delicate and long. His moppish black hair is in a traditional bowl cut. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Frug was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Joker, Fighting. Flaws: Ugly, Insomniac. Bonds: Family, Rich. Occupation: Shepherd
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 6 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 1 Minor magic item.
Gynk Shirley, Female Half-Orc [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears bulky white painted plate armor. Her Stetson hat is riddled with cuts and holes. She wears round tiny glasses practically rammed into her face.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She receives visions of the future at random moments
History: From birth she was tutored by a cruel and relentless mentor. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has dedicated herself to building a better world.
Motivation: She feels that her past leaves her morally obligated to help; and to reunite with her old friends
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Mentor, Criminal record. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 9)
Armor Class 12
Hit Points 68 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 4000 sp. Emerald (1500 gp). Moss agate (8 gp). Sard (60 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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