Eldon Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. He has a chestnut handlebar mustache and slicked back chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He never wears the same outfit twice, unless he absolutely has to.
History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and to pay off his debts
Ideals: Artistic. Bonds: Poor, Family, Debt. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp. Amber (70 gp).
Fenriz Principle, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a flattop hair cut. His fierce black eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by orcs. Fenriz was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 53 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
Possessions: 800 gp. Jeweled gold crown (2000 gp).
Olunt Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. His blonde hair is knotted and matted. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the east. A few years later when the north was not economically sound they moved to his current location. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: He feels threatened by others.
Flaws: Ugly, Fearful. Bonds: Poor, Immigrant, Job. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 160 gp. Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). 1 Crowbar.
Margery Birkenhead, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is an epitome of beauty. Her hair is brown and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not trust anyone and sleeps with one eye open.
History: Her parents moved while she was still in utero so she is the first generation to be born here. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Optimist. Flaws: Insomniac. Bonds: Rich, Attractive, Immigrant. Occupation: Bellfounder
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Diesa Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a tight fitting grey shirt and pants. She has chestnut hair. Her thin eyebrows rest above her beady hazel eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.
Motivation: She has passion for adventuring and risk.
Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Rich. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Goblin, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 4000 cp. 1 Masterwork Common Ranged Weapon.
Thoradin Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair has been sun bleached extensively. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also hits on women, regardless of circumstances.
History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end
Ideals: Fighting, Athletic. Flaws: Secretive. Bonds: Attractive, Has a crush. Occupation: Dyer
Voice: Old thin voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 15 (+2) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp.
Dreali Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and tends to wear a blue poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. He keeps his silver hair in a pixie cut. His gray eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.
History: Dreali lived on a farm with his father, near the main road leading to a nearby town. His arcane abilities were realized during a raid on his village. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Family, Job. Occupation: Shoemaker
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic, Orc
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!