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NPC Generator

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Advanced [show]


Leaf Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, brown, dusty cloak. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a rose on it. His gray fur is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He tends to his Mason job now, and dutifully fulfills any obligations he has.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern

Flaws: Hedonist, Greedy. Bonds: Religious, Rich, Job. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Leaf Of Winter, Male Tabaxi Aristocrat 9
Medium (6'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 12
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)10 (+0) 9 (-1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 12000 sp. Sardonyx (80 gp). Red-brown spinel (150 gp). Black pearl (400 gp). Moss agate (8 gp). White pearl (150 gp).


Social Check DCs


Vicky Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: A 4'10" western woman, she wears bulky yellow painted plate armor. Her hair is silver and very short. Her eyes are hazel and catlike.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is harsh and unforgiving.

History: Vicky was born the youngest of three triplets. She went to a religious school and was inspired by the priests there in charitable deeds. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Religious, Job. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Vicky Amastacia, Female Half-Elf Ranger 2
Medium (4'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)10 (+0) 14 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 90 pp. Red-brown spinel (120 gp). Alexandrite (600 gp).


Social Check DCs


Williamina Langley, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she very much looks the part of a Fisher. Her Stetson hat is riddled with cuts and holes. Her gray eyes peer out from beneath her Stetson brown hat.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She got into the Fisher business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fisher. She ran away from her former home and has been making her living as a Fisher for the past few years.

Motivation: She feels threatened by others.

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Fisher

Voice: Prounounces S like Z

Attributes [hide]

Williamina Langley, Female Human Commoner 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)14 (+2) 6 (-2)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 8
Languages Common, Gnoll, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 10000 cp. Golden pearl (160 gp). Deep blue spinel (1600 gp).


Social Check DCs


John Beitz, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He carries with him a set of shortbows, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is thinning but still full. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Ugly, Disease, Fearful. Bonds: Military. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

John Beitz, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)11 (+0) 11 (+0)16 (+3)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Solid gold idol (900 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Soveliss Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue cloak and cross-gartered black stockings. He has a slight overbite and is overall scrawny. His tied-back hair is golden. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with finding treasure.

History: Soveliss was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 14 years.

Motivation: He desires power and/or immortality; and expand his business

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Carter

Voice: Squeaky

Attributes [hide]

Soveliss Arnuanna, Male Elf Fighter 4
Medium (4'7") Elf, Lawful Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Wrenn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large auburn tufts of hair around his ears. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor, Religious. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Wrenn Gimlen, Male Gnome Rogue 14
Small (3'8") Gnome, Lawful Good (CR 14)
Armor Class 9
Hit Points 108 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 19 (+4)13 (+1) 13 (+1)14 (+2)
Skills Medicine +6, Performance +7
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d6+0, Ranged +3 / 4d6-2, Grapple +0

Possessions: 600 pp. Black pearl (700 gp). Azurite (11 gp). Violet garnet (700 gp). Banded agate (11 gp). Black pearl (700 gp). Black pearl (700 gp). Carnelian (70 gp). Violet garnet (700 gp). Aquamarine (700 gp). Rose (70 gp). Star rose quartz (70 gp). Emerald (400 gp). Lapis lazuli (11 gp). Azurite (11 gp). Violet garnet (700 gp).


Social Check DCs


Nuraval Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He wears a brown tunic with grey highlights, and long black pants that bunch up around his shoes. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears a mask on his face.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Nuraval hails from a village terrorized by orcs. In his 10th year, his parents were killed by a orcs raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. He's since become an addict/alcoholic.

Motivation: To be a Fortune-teller again.

Ideals: Justice. Flaws: Addict. Bonds: Job, Enemies. Occupation: Butcher

Voice: Gruff and masculine

Attributes [hide]

Nuraval Deepdelver, Male Dwarf Monk 11
Medium (4'2") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 96 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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