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Advanced [show]


Trail In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman typically wears a sleeveless long coat of deep brown leather and dull violet iron scale mail. She has wavy yellow fur. Her copper eyes are slightly larger than normal.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Tabaxi in existence. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trail lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She wants revenge against drow; and her name or reputation has been wronged in the past by drow, and she desires to right it

Ideals: Justice, Persistence. Bonds: Enemies, Family, Rich. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Trail In the Wind, Female Tabaxi Barbarian 8
Medium (5'9") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 93 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Rurik Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His left hand appears badly burned and disfigured. His auburn hair is matted, messy, and big. His fierce brown eyes like to dwell on things.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.

History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

Rurik Holderhek, Male Dwarf Warrior 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 98 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)13 (+1) 10 (+0)11 (+0)
Skills Performance +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp.


Social Check DCs


Ahvain Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear flannel. He keeps his long silver hair kept up in a rat tail. He has gray eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has set out to sabotage the competition.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Athletic. Flaws: Shy. Bonds: Job, Rich, Religious. Occupation: Architect

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ahvain Teinithra, Male Elf Commoner 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Freshwater pearl (16 gp). Bloodstone (70 gp). Jade (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Silent Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a pastel shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His orange fur is drawn into a tight pony tail with a butterfly scrunchie. This copper eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the east. Like his mother and his brother before him, after school he went straight into learning to become a Barrister. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To unite with his brother; and he is unsatisfied with his job

Ideals: Justice. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Silent Of Ebony, Male Tabaxi Warlock 10
Medium (5'4") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Perception +4, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134222

Possessions: 200 pp. Emerald (1300 gp). Chrysoberyl (80 gp). Alexandrite (900 gp). Blue sapphire (1300 gp). Red spinel (80 gp). Moonstone (60 gp). Tourmaline (80 gp).


Social Check DCs


Sekhmet Torment, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hammer, but if one is not available she will default to her nunchaku. She keeps her black hair in a flapper bob. She wears a mask on her face.

Personality: Eccentric and domineering, Sekhmet will drive conversation. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: Sekhmet was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Seamstress like her father before her.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Ideals: Extrovert. Flaws: Racist. Bonds: Poor, Job. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Sekhmet Torment, Female Tiefling Ranger 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 56 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 9 (-1)20 (+5)
Skills Religion +6, Survival +2
Senses Passive Perception 9
Languages Common, Aquan, Terran, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Cockaby Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and wears a blue armored body suit, with a simple green line shooting up and back down. His left leg appears badly burned and disfigured. He keeps his chestnut hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gifted from a young age, Cockaby studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Bonds: Rich, Criminal record. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Cockaby Gobblefirn, Male Gnome Druid 13
Small (3'6") Gnome, Lawful Evil (CR 13)
Armor Class 15
Hit Points 140 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 20 (+5)6 (-2) 18 (+4)17 (+3)
Skills Perception +8, Persuasion +7
Senses Passive Perception 17
Languages Common, Gnome
Attacks Melee +3 / 4d4-1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655443210

Possessions: 1000 gp. Pink pearl (160 gp). Red garnet (160 gp). Freshwater pearl (6 gp). Red-brown spinel (160 gp). Jasper (80 gp). Banded agate (6 gp). Black pearl (1400 gp). Chalcedony (80 gp).


Social Check DCs


Tûhorn Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a lot of dark rich colors, with gold accents. He has done his best to style his chestnut hair to look like a famous performer. His blue eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 3 years old his parents immigrated from the north. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. Since then, he has sought to make the best of life.

Motivation: A deep hatred of gnolls; and revenge

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Tûhorn Dumph, Male Half-Orc Commoner 2
Medium (5'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)5 (-3) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. 1 Darkwood Buckler.


Social Check DCs

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