Alston Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has a small bristly mustache and wavy blonde hair. He has a dull look in his brown eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also has developed a complete distrust of the Dilettante profession.
History: Alston was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Herbalist like his father before him.
Motivation: To unite with his sister; and find a way to reverse the transformation of his sister
Ideals: Joker. Bonds: Job, Poor, Attractive, Family. Occupation: Herbalist
Voice: Creaky witch voice
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 15
Hit Points 15 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
Possessions: 130 pp. 1 Masterwork Common Melee.
Zephan Terror, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a green Stetson hat and green clothes. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His long blue hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Zephan grew up listening to his father's many stories. He was an apprentice working in his father's forge. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and expand his business
Flaws: Insane, Impulsive. Bonds: Rich, Has a crush, Adventurer, Job. Occupation: Layabout
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 14)
Armor Class 13
Hit Points 112 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Celestial
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
Possessions: 6000 gp. Smoky quartz (20 gp). Azurite (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sarah Carlton, Female Human [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a worn and beaten armor. Her golden hair is wavy and long. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Energy wise she seems alert and responsive.
History: Sarah was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and her relatives are trying to arrange a marriage
Ideals: Professionalism, Fighting. Flaws: Antagonistic, Greedy. Bonds: Family. Occupation: Roofer
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1 Masterwork Common Ranged Weapon.
Mozû Radcliffe, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his spear ready. His red hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He feeds upon the attention of others.
History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Marshal job and began his own company from there.
Motivation: To be a Guard again; and sabotage a competitor
Ideals: Fighting. Flaws: Addict. Bonds: Job, Attractive, Poor. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Celestial
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +4
Possessions: 700 gp.
Callybon Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is well dressed, but even with her fine clothing she looks run-down. She has wavy chestnut hair. She has several tiny amethyst earrings on each ear.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has all her life been fascinated with singing.
History: From birth she was tutored by a cruel and relentless mentor. From there she went from mercenary job to mercenary job. She has never given up on her singing dream.
Motivation: To reunite with her old friends; and she has money and likes to spend it
Ideals: Joker, Artistic. Bonds: Rich, Mentor, Adventurer. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 9)
Armor Class 13
Hit Points 35 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Ignan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 12000 sp. A miniature golden chest with tiny emeralds lining the top (130 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Large well-done wool tapestry (600 gp).
Astaro Love, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman wears a green armored body suit, with a simple tan line shooting up and back down. Her white hair is unkempt and raggedy. This black eyed northerner is not easily forgotten.
Personality: She can speak with the recently deceased. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Astaro was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Tailor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business; and an old rival family wants her found
Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Tailor
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 54 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: Amber (100 gp). Zircon (50 gp). Hematite (16 gp). Jasper (50 gp). Sard (50 gp).
Ronobe Bitter, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. She keeps her white hair in a pixie cut. Her black unseeing eyes seem to look past you.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is lazy and tries to find solutions quickly.
History: Born in the west her family was never financially stable. Cursed with vampirism at a very young age, Ronobe has worked very hard to control her curse. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with her sister; and her spouse's relatives view her with great suspicion
Flaws: Ugly, Disease, Shy, Lazy. Bonds: Poor, Immigrant. Occupation: Unemployed
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. Jet (90 gp). Red garnet (90 gp). Black pearl (200 gp). Pink pearl (90 gp). 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Good lock. 1 Spyglass.
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