Rezena Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She stands about 6'6" and prefers to wear green clothing when she does not wear armor. Her right hand appears badly burned and disfigured. She wears a feathered hat to cover her moderate length scarlet crest. She has a dull look in her red eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered illithids who tried to eat her hand. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Her spouse's relatives view her with great suspicion; and revenge
Ideals: Artistic. Bonds: Job, Enemies, In love, Family. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 14)
Armor Class 9
Hit Points 69 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 0 |
Possessions: 5000 gp. Obsidian (12 gp). Rhodochrosite (12 gp). Black pearl (1500 gp). Banded agate (12 gp). Deep green spinel (60 gp). Silver pearl (60 gp). Azurite (12 gp). Deep green spinel (60 gp). Tiger eye turquoise (12 gp). Blue quartz (12 gp). Jacinth (6000 gp). Silver pearl (60 gp). Tiger eye turquoise (12 gp). Azurite (12 gp). 1 Minor magic item.
Enidda Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern woman wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She sports a flattop hair cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She would rather hide behind her crafts than deal with other people.
History: Enidda was born with her father's beautiful face. Her family was turned out during the war. She and her family wandered north to less war torn lands. Being a Gardener kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Gardener
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Deep green spinel (160 gp). Silver pearl (160 gp).
Fivin Othronus, Male Elf [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'9" when asserting himself. He keeps his long white hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.
History: He was born on a small isolated farm. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and he feels kind of lost in life
Flaws: Depressed. Bonds: Attractive, Adventurer, Nature, Religious. Occupation: Herbalist
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 20 gp. Rhodochrosite (7 gp). 1 Masterwork Common Ranged Weapon.
Merihim Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He wears his purple hair down. His red eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.
History: His parents moved while he was still in utero so he is the first generation to be born here. He has chosen to use the inheritance that was left to him frivolously. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Fighting. Flaws: Insane. Bonds: Military, Immigrant, Rich. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 |
Possessions: 800 gp. Amethyst (40 gp). Amethyst (40 gp). Obsidian (4 gp).
Robbie Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She is typically in her Junk Dealer uniform. She carries with her a set of nunchakus, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her tied-back hair is chestnut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Junk Dealer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Fighting, Justice. Flaws: Insomniac, Impulsive. Bonds: Job. Occupation: Junk Dealer
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 48 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp.
Efferil Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: An older man who is perpetually draped in fineries, but all of this concealed by his earthly robes., he is not a threatening figure. He wears his white hair up in a very large beehive style do. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Knight
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 20000 cp. Gold dragon comb with red garnet eye (1000 gp).
John Morton, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear grey tank tops with black pants. His golden hair and beard is wavy and long. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is harsh and unforgiving.
History: John hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Many dire rats want him driven away.
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Military. Occupation: Body Guard
Voice: Raspy
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 140 gp.
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