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NPC Generator

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Advanced [show]


Patrin Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'8". He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a quarterstaff. He has no crest. His eyes are a pleasant red.

Personality: A deeply religious man he believes everything happens for a reason. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.

History: Born in the west to a Detective, Patrin learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 10 years.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult.

Ideals: Pacifist. Flaws: Ugly. Bonds: Religious, Job, Nature. Occupation: Detective

Voice: Speaks through clenched teeth

Attributes [hide]

Patrin Jharthraxyn, Male Dragonborn Adept 6
Medium (6'8") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 6 (-2)17 (+3)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Tenena Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. Her golden hair is greying along the sides and has receded to reveal a widow's peak. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.

Personality: Tenena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: Tenena hails from a village terrorized by goblins. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She tends to her Shoemaker job now, and dutifully fulfills any obligations she has.

Motivation: Many goblins want her driven away.

Ideals: Artistic. Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Tenena Nackle, Female Gnome Wizard 5
Small (3'4") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 35 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 19 (+4)13 (+1) 15 (+2)16 (+3)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Peter Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man prefers to wear violet clothing when he does not wear armor. He sports a long brown beard, and similarly colored long hair. He has brown eyes.

Personality: Eccentric and domineering, Peter will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Peter was born the youngest of three triplets. In his 15th year, his parents were killed by a orcs raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: To protect his home; and many orcs want him driven away

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Mentor, Family, Enemies, Guardian. Occupation: Farmer

Voice: Cold and demanding tone

Attributes [hide]

Peter Hildenman, Male Half-Elf Wizard 14
Medium (5'1") Half-Elf, Chaotic Good (CR 14)
Armor Class 12
Hit Points 63 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills History +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 5000 gp. Peridot (70 gp). Deep blue spinel (400 gp). Azurite (11 gp). Golden yellow topaz (400 gp). Jade (110 gp). Chrysoberyl (110 gp). Hematite (11 gp). Hematite (11 gp). Obsidian (11 gp).


Social Check DCs


Don Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple pastel line shooting up and back down. He has a slight overbite and is overall scrawny. He has a long silver beard with little hanging trinkets. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He has worked as a Shepherd like his father before him.

Motivation: To reunite with his old friends; and he feels that his past leaves him morally obligated to help

Bonds: Job, Rich, Criminal record, Adventurer. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Don Ashley, Male Human Monk 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)9 (-1) 10 (+0)8 (-1)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. 1 Antitoxin.


Social Check DCs


Tree Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears a well pressed and immaculate suit (or dress). Her fur is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: She acts crazy and hedonistic. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of a Beggar, who enjoyed hunting, Tree was taken on many hunting expeditions. A freak accident while working with her Beggar father left her crippled. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To settle down with her crush; and she wants to meet her childhood hero

Flaws: Hedonist, Disease. Bonds: Has a crush, Adventurer, Nature. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tree Shoe, Female Tabaxi Warrior 4
Medium (5'5") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)9 (-1) 16 (+3)18 (+4)
Skills Insight +5, Persuasion +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 cp. Pink pearl (120 gp). Aquamarine (300 gp). Azurite (7 gp). 1 Average lock. 1 Simple lock. 1 Superior lock.


Social Check DCs


Delg Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a grey cloak and cross-gartered green stockings. His hair is long and golden with streaks of brown, and is pulled back with small grey clips. His beard is brown, braided, and well cared for. His eyes are likewise violet.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born at the edge of vast plains. He worked as a nervous Shoemaker and found it very stressful. He became a Shoemaker soon after.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Athletic, Logical. Flaws: Disease. Bonds: Nature, Job. Occupation: Shoemaker

Voice: Hollow voice

Attributes [hide]

Delg Loderr, Male Dwarf Bard 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 12 (+1)9 (-1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Merihim Panic, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants, and sports empty pouches on his belt. His white hair is lengthy and is close to two feet long. He has gold eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dilettante arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and revenge

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Dilettante

Voice: High pitched, excited

Attributes [hide]

Merihim Panic, Male Tiefling Rogue 3
Medium (6'9") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)17 (+3) 9 (-1)17 (+3)
Skills Nature +5, Performance +5
Senses Passive Perception 9
Languages Common, Ignan, Undercommon, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 15000 cp.


Social Check DCs

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