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NPC Generator

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Advanced [show]


Flame Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown leather gloves, a brown jacket, and tight pants. He keeps his long orange fur kept up in a rat tail. His ears are large.

Personality: He has always had a great fascination with Elven culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Flame studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has drifted from career to career and currently works as a Cook.

Motivation: To reunite with his absent father; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Family. Occupation: Cook

Voice: Squeaky

Attributes [hide]

Flame Moon, Male Tabaxi Warlock 10
Medium (6'10") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 16 (+3)10 (+0)
Skills Arcana +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Giant, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is knotted and matted. His eyes are brown and he is always smoking a pipe.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He believes the world needs to unite to get rid of giants once and for all.

History: When he was but 4 years old his parents immigrated from the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He wants revenge against giants; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Enemies, Immigrant. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Rael Selevarun, Male Elf Aristocrat 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 11 (+0)7 (-2) 12 (+1)10 (+0)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aramil Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a sai. His tied-back hair is silver. He has blue eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is obsessed with finding treasure.

History: A powerful slaver made him what he is. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). After a long history of fighting, Aramil and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Nature, Adventurer, Mentor, Religious. Occupation: Stableman

Voice: Speaks with squeezed throat

Attributes [hide]

Aramil Mellegaard, Male Half-Elf Commoner 3
Medium (5'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 12 (+1)14 (+2)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Sapply Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His hair is long and blonde with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His half smiles and gray eyes are beguiling and draw you in.

Personality: He dislikes all the random violence that takes place in the north. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by giants. Sapply was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Pacifist, Extrovert. Bonds: Attractive, Religious, Enemies. Occupation: Cartwright

Voice: Indian accent

Attributes [hide]

Sapply Daergel, Male Gnome Warrior 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nelkin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" eastern man, he wears a red tunic with grey highlights, and long tan pants that bunch up around his shoes. He has no hair. His amber eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the east. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nelkin is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. Nelkin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Bowyer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nelkin Wildheart, Male Halfling Rogue 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Sylvan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 1 Crowbar.


Social Check DCs


Medrash Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a mite stocky and wears professional attire. His rusty crest is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy.

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Medrash Ophinshtalajiir, Male Dragonborn Fighter 1
Medium (6'3") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)17 (+3) 7 (-2)12 (+1)
Skills Athletics +2, Investigation +5
Senses Passive Perception 8
Languages Common, Draconic, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 200 sp. Citrine (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Daar Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has gold crest. This red eyed northerner is not easily forgotten.

Personality: She is overprotective of those who hire her services. The war was a terrible time for her, and Daar does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the north, certain she would find work there.

Motivation: She loathes her own lifestyle.

Flaws: Depressed. Bonds: Guardian, Military, Immigrant, Religious. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Daar Delmirev, Female Dragonborn Commoner 7
Medium (6'5") Dragonborn, Lawful Good (CR 7)
Armor Class 10
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)11 (+0) 12 (+1)19 (+4)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4

Possessions: Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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