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NPC Generator

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Advanced [show]


Lavinia Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She carries with her a set of hammers on her belt, each one with a emerald on the hilt. Her wide-brimmed hat is riddled with cuts and holes. Her gray eyes are slightly larger than normal.

Personality: Prone to second guessing herself, she comes off as nervous. A true patriot, Lavinia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military. Occupation: Bookbinder

Voice: Middle-eastern accent

Attributes [hide]

Lavinia Thorngage, Female Halfling Fighter 7
Small (2'8") Halfling, Chaotic Good (CR 7)
Armor Class 15
Hit Points 37 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)10 (+0) 12 (+1)8 (-1)
Skills Medicine +4, Performance +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His orange fur has been sun bleached extensively. He has a tattooed face.

Personality: He has a massive crush on the younger sibling of the Soapmaker who has hired him part-time. His job bores him to no end. He has decided to make it more interesting.

History: Cloud was born with his mother's beautiful face. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and marry his brother to traveling adventurers

Bonds: Has a crush, Adventurer, Criminal record, Attractive, Slave, Family. Occupation: Soapmaker

Voice: Russian accent

Attributes [hide]

Cloud In the Morning, Male Tabaxi Cleric 11
Medium (6'6") Tabaxi, Lawful Evil (CR 11)
Armor Class 13
Hit Points 116 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)17 (+3) 13 (+1)17 (+3)
Skills Deception +7, Investigation +7
Senses Passive Perception 11
Languages Common, Elven, Draconic, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2600 gp. Rich purple corundum (500 gp). Rhodochrosite (10 gp). Bloodstone (80 gp). Banded agate (10 gp). Rhodochrosite (10 gp). Rich purple corundum (500 gp). Freshwater pearl (10 gp). Smoky quartz (80 gp). Pink pearl (40 gp). Jet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merihim Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant silver.

Personality: He likes to make people angry or surprised. Merihim is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: When he was but 4 years old his parents immigrated from the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Merihim Dread, Male Tiefling Barbarian 11
Medium (6'6") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 108 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Religion +7, Survival +5
Senses Passive Perception 11
Languages Common, Terran, Auran, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 140 pp. Black pearl (700 gp). Chrysoberyl (90 gp). Tiger eye turquoise (7 gp). Iolite (30 gp). Rhodochrosite (7 gp).


Social Check DCs


Curran Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright red and violet, and wears rings and necklaces with large, colorful gems. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Baker, who enjoyed hunting, Curran was taken on many hunting expeditions. Curran liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently the stress of being a Tailor has made it difficult for him to sleep.

Motivation: Seeks redemption; and he'd like to take his coworkers down a peg

Flaws: Insomniac, Antagonistic. Bonds: Rich, Nature, Job, Criminal record. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Curran Brightmoon, Male Halfling Warrior 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 17 (+3)9 (-1) 11 (+0)12 (+1)
Skills Animal Handling +3, Arcana +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kaladan Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear, and carries rapiers. His crest is green and curly. His eyes are red and beady.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Elven people.

Ideals: Fighting, Artistic. Flaws: Ugly, Racist, Shy. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Kaladan Hashphronyxadyn, Male Dragonborn Fighter 3
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)14 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Immeral Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his black hair in a flapper bob. His eyes, though not visible through his cowl, are amber.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker, Philantrophist, Artistic. Bonds: Religious. Occupation: Seamstress

Voice: Speaks fast with a slight lisp

Attributes [hide]

Immeral Ostoroth, Male Elf Barbarian 1
Medium (5'2") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Chrysoprase (70 gp).


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has a large brown mantle and cape that has been intricately interwoven into his grey robe. His silver hair is cut short with large spiked bangs in the front. His eyes are gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Joker. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Gerald Barclay, Male Human Commoner 10
Medium (5'9") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)12 (+1) 11 (+0)13 (+1)
Skills Athletics +7, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +5

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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