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NPC Generator

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Advanced [show]


Foxilon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Barber uniform. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has moderate length white hair. He wears crescent spectacles with a black brim.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Barber business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Barber

Voice: Whispers

Attributes [hide]

Foxilon Tosscobble, Male Halfling Rogue 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 16 (+3)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs


Dee Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears many layers of old clothing at all times, and a wedding ring on her left hand. She sports golden long hair. She has gleaming, smiling violet eyes.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is obsessed with a lost civilization.

History: She was born several months after her mother was called into army service. A gypsy cursed her at a young age, leading to her ugly appearance. She is searching for what she claims is her rightful reward.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Shy. Bonds: Poor, In love, Adventurer, Military. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Dee Quickstep, Female Halfling Monk 6
Small (2'9") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)12 (+1) 7 (-2)14 (+2)
Skills Insight +1, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Chrysoprase (80 gp). Chalcedony (80 gp).


Social Check DCs


Delg Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Entrepeneur, Logical. Flaws: Insane, Antagonistic. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Delg Helcral, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Mara Berevan, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has a long golden ponytail with little hanging trinkets. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She helped her mother out around the business and became quite the natural. She now owns her own business.

Motivation: She's repulsed by the PC; and to protect her home

Flaws: Antagonistic. Bonds: Adventurer, Job, Guardian. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Mara Berevan, Female Elf Warlock 2
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)8 (-1) 7 (-2)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 250 gp.


Social Check DCs


Nurkara Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses like a well dressed Dyer does. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her eyes, though not visible through her cowl, are green.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to make almost anything out of random pieces of junk.

History: She served in the navy to pay for her family's outstanding loans. After coming to the age of reason, Nurkara took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: Obtaining odd cultural Dragonborn artifacts is her passion.

Ideals: Gifted. Bonds: Job, Adventurer, Military, Religious. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Nurkara Brawnanvil, Female Dwarf Monk 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)9 (-1) 14 (+2)8 (-1)
Skills Acrobatics +5, Performance +1
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +1

Possessions: 330 gp.


Social Check DCs


Balimaar Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His hair is short and auburn. His green eyes are passionate and lively.

Personality: Abrasive and pushy, he has a hard time making friends. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Balimaar and his spouse have recently divorced.

Motivation: Money/treasure.

Flaws: Antagonistic, Secretive. Bonds: Rich, Religious. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Balimaar Boleem, Male Half-Elf Commoner 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)9 (-1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. Brown-green garnet (100 gp). 3 Holy water.


Social Check DCs


Cimer Pain, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a black coat. His hair is blue and curly. His silver eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the north to a Fortune-teller, Cimer learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Cimer took refuge in the large cave and found the beat up flail and armor he uses now. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Sensual and smooth

Attributes [hide]

Cimer Pain, Male Tiefling Wizard 6
Medium (5'7") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Druidic, Gnome, Infernal
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 200 gp. Golden yellow topaz (300 gp). 1 Minor magic item.


Social Check DCs

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