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NPC Generator

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Advanced [show]


Abad Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tight fitting clothing which further accentuates his frame. His red hair is braided into rings. His eyes, though not visible through his cowl, are gold.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He enjoys reading and quiet.

History: He got into the Stableman business at a young age. He has had some formal music training, and achieved minor success. He struck the Stableman job and began his own company from there.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical, Artistic. Bonds: Attractive, Job. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Abad Nowhere, Male Tiefling Sorcerer 6
Medium (5'6") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)7 (-2) 10 (+0)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Black pearl (1600 gp). Black pearl (1600 gp). Onyx (80 gp).


Social Check DCs


Arannis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long red hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Arannis would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. His mother was a soldier and died while he was still young. Arannis was left his mother's suit of armor and trained in its use and care. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Arannis Iranapha, Male Elf Bard 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 7 (-2)7 (-2) 10 (+0)9 (-1)
Skills Deception +1, Nature +0
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 2 Tanglefoot bags. 7 Acid flasks.


Social Check DCs


Kaladan Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears bulky green painted plate armor. He wears his green crest up. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Disciplined. Flaws: Ugly, PTSD. Bonds: Immigrant, Rich. Occupation: Laborer

Voice: Pirate accent

Attributes [hide]

Kaladan Yarjerit, Male Dragonborn Bard 13
Medium (6'1") Dragonborn, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 52 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)14 (+2) 9 (-1)9 (-1)
Skills Medicine +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 500 pp. Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Sharps, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She dresses in violet turtlenecks beneath a blue coat with grey slacks. Her hair is golden and very short. She has hazel eyes and a violet hat with a blue feather.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Sold as a small child to a necromancer, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Beggar hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Bonds: Attractive, Job, Adventurer, Mentor, Poor. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Mary Sharps, Female Half-Elf Commoner 15
Medium (5'7") Half-Elf, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 7 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)12 (+1) 14 (+2)8 (-1)
Skills Deception +4, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3

Possessions: 300 pp. Onyx (70 gp). Citrine (70 gp). Violet garnet (500 gp). Jade (100 gp). Azurite (7 gp). Blue quartz (7 gp). Black star sapphire (1400 gp). Black star sapphire (1400 gp). Tourmaline (100 gp). Alexandrite (500 gp). Hematite (7 gp). 1 Medium magic item.


Social Check DCs


Paymon Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light black in addition to tight pants. His silver hair is kept up in a ponytail inside a feathered hat. His eyes are a pleasant black.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He got into the Carter business at a young age. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Carter.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Criminal record. Occupation: Carter

Voice: Old Prospector

Attributes [hide]

Paymon Nowhere, Male Tiefling Commoner 3
Medium (6'7") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)18 (+4) 14 (+2)11 (+0)
Skills Insight +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Orc, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Vonana Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey vest and prefers red and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white hair is thinning but still full. She is baby faced.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to loving parents in a slum to the north. Vonana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She desires power and/or immortality; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Ugly, Forgetful. Bonds: Poor, Nature. Occupation: Unemployed

Voice: Speaks with lips pursed

Attributes [hide]

Vonana Ironfist, Female Dwarf Warrior 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Celestial, Goblin
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 4000 cp.


Social Check DCs


Mardnab Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears a fancy tan dress and is in decent physical shape. Her white hair is thinning but still full. Her skin is flawless and her gray eyes scan people very quickly.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was raised in a island tribe. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by orcs. Mardnab was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Marry her brother to traveling adventurers; and a deep hatred of orcs

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Nature, Enemies, Family. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Mardnab Timbers, Female Gnome Rogue 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Tiger eye turquoise (10 gp).


Social Check DCs

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