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NPC Generator

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Advanced [show]


Beiro Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His skin is fair and his fingers are delicate and long. His hair is long and white with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His brown eyes lackadaisically let the world flow into them.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Adventurer. Occupation: Jeweler

Voice: Thin and wheezing

Attributes [hide]

Beiro Ariessus, Male Elf Commoner 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)7 (-2) 14 (+2)11 (+0)
Skills Intimidation +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3000 sp.


Social Check DCs


Marigold TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed halberd, just in case. Her blonde hair is lengthy. Her ears are large.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Marigold enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Painter father left her crippled. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Philantrophist. Flaws: Ugly, Hedonist, Disease. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Marigold TellPenny, Female Halfling Sorcerer 4
Small (2'11") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling, Terran, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Griselda Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She wears bulky grey painted plate armor. She has a hunchback. She has wavy auburn hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world

Ideals: Joker. Flaws: Ugly, Insane, Impulsive. Bonds: Religious. Occupation: Apothecary

Voice: Indian accent

Attributes [hide]

Griselda Eastaughffe, Female Human Aristocrat 1
Medium (5'7") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 pp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ronobe Mayhem, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her red hair is long and unkept. She wears an eyepatch.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is a ruthless business woman, a trait she acquired from her father.

History: Ronobe was born the youngest of three triplets. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: To clean up the streets.

Ideals: Entrepeneur. Flaws: Ugly, Insane. Bonds: Guardian, Family. Occupation: Performer

Voice: Voice breaks

Attributes [hide]

Ronobe Mayhem, Female Tiefling Fighter 2
Medium (4'8") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 6 (-2)15 (+2) 12 (+1)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Golden pearl (40 gp). Golden pearl (40 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Gurdis Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: She usually wears her brown robe and has her shortspear always slung over her shoulder. She is portly but not overly obese. She has wavy brown hair. She has amber eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Wishes to resurrect an old love; and to reunite with her old friends

Ideals: Optimist, Philantrophist, Gifted. Bonds: Adventurer, In love. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Gurdis Loderr, Female Dwarf Fighter 1
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 12 (+1)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 150 gp. 1 Masterwork Musical instrument.


Social Check DCs


Emmeline Denholm, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown costume with the symbols of luck on her torso. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her head has been shaved. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and money/treasure

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Emmeline Denholm, Female Human Monk 6
Medium (4'9") Human, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)18 (+4) 17 (+3)9 (-1)
Skills Athletics +3, Insight +6
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Goblin, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +6

Possessions: 400 gp. 1 Full Plate. 1 Darkwood Shield.


Social Check DCs


Phelaia Violence, Female Tiefling [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. Her hair, while still mostly dark red, has prominent grey streaks. Her face is scarred and worn.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Phelaia was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. She has built up a small fortune and can afford her own way.

Motivation: Find a way to reverse the transformation of her brother; and an old rival family wants her found

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Family. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Phelaia Violence, Female Tiefling Aristocrat 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)12 (+1) 15 (+2)17 (+3)
Skills Intimidation +6, Nature +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1

Possessions: 40000 cp.


Social Check DCs

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