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NPC Generator

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Advanced [show]


Leucis Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is renowned for his bright black suits and hats. He has a hunchback. He keeps his long brown hair kept up in a rat tail. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Tiefling Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to be a junk dealer again

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Nature, Military. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Leucis Calm, Male Tiefling Cleric 4
Medium (5'11") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Donaar Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His silver crest is knotted and matted. He wears a mask on his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Donaar hails from a village terrorized by gnolls. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Donaar took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he is currently in port desperately looking for someone to get him out

Bonds: Enemies, Adventurer, Nature, Slave. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Donaar Ebynichtomonis, Male Dragonborn Ranger 1
Medium (6'6") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)16 (+3) 6 (-2)9 (-1)
Skills Arcana +5
Senses Passive Perception 8
Languages Common, Terran, Halfling, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp.


Social Check DCs


Flame Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a cross on it. His orange fur is greasy and uncared for. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born in the south. Cursed with unlife at a very young age, Flame has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Revenge; and many goblins want him driven away

Flaws: Ugly, Disease. Bonds: Enemies, Immigrant. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Flame Moon, Male Tabaxi Rogue 10
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)12 (+1) 10 (+0)10 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2100 gp. Azurite (4 gp). Violet garnet (1100 gp). Deep blue spinel (1100 gp). Rock crystal (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Názkûga Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is portly but not overly obese. His red hair is slicked back into a classic pompadour. His half smiles and hazel eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He has a minor phobia of water and hates getting wet.

History: Názkûga was born in the east. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Persistence, Impeccable. Flaws: Fearful. Bonds: Attractive, Religious. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Názkûga Blakely, Male Half-Orc Monk 2
Medium (6'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)6 (-2) 9 (-1)6 (-2)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Deep blue spinel (300 gp). Brown-green garnet (130 gp).


Social Check DCs


Sybil Hackney, Female Human [Permalink]

Personal [hide]

Description: 4'8" and muscular, this western woman dresses like a well dressed Assassin does. Her brown hair is braided into rings. Her thin eyebrows rest above her beady gray eyes.

Personality: She dislikes all the random violence that takes place in the west. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Born in the west to a Assassin, Sybil learned a great deal about her father's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Assassin job and began her own company from there.

Motivation: Wants to open a new tavern; and expand her business

Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Sybil Hackney, Female Human Rogue 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp.


Social Check DCs


Bruz Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Bruz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Bruz was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Bruz and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion; and money/treasure

Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Family. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

Bruz Winthrop, Male Half-Orc Ranger 4
Medium (5'10") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)9 (-1) 12 (+1)12 (+1)
Skills Athletics +4, Investigation +1
Senses Passive Perception 11
Languages Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. 1 Backpack.


Social Check DCs


Therlin Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: 4'0" and lanky with angular features, she is an attractive figure. She wears a brown collared shirt and black skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her hair is chestnut and curly. She wears a mask on her face.

Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 5 years old her parents immigrated from the east. From there she went from mercenary job to mercenary job. She ran away from her former home and has been making her living as a Knight for the past few years.

Motivation: To be a Map Maker again; and meet up once more with her childhood friend

Flaws: Insane. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Knight

Voice: Spits and sputters

Attributes [hide]

Therlin Thrahak, Female Dwarf Wizard 4
Medium (4'0") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Infernal, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 18000 cp. 1 Minor magic item.


Social Check DCs

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