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NPC Generator

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Advanced [show]


Armara Cacophony, Female Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is wearing a long, green cloak. She sports a flattop hair cut. This white eyed northerner is not easily forgotten.

Personality: She likes to make people angry or surprised. She also has developed a complete distrust of the Cook profession.

History: Born in the north to a Cartwright, Armara learned a great deal about her father's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has a rivalry with the Church that dominates her actions; and balancing her hectic life and new cartwright responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Rich, Adventurer, Religious. Occupation: Cartwright

Voice: Speaks with squeezed throat

Attributes [hide]

Armara Cacophony, Female Tiefling Adept 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Infernal, Druidic, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 160 pp. Azurite (15 gp).


Social Check DCs


Ovina Steelfist, Female Dwarf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy white hair. She has a tattooed face.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east her family was never financially stable. Through the years after Ovina was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Ovina's father didn't care for her much, and the feeling was mutual. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Ovina Steelfist, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)16 (+3) 11 (+0)14 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1 Backpack.


Social Check DCs


Osco Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his sword. He keeps his long chestnut hair kept up in a rat tail. This brown eyed easterner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His arcane abilities were realized during a raid on his village. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Osco was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Many dire rats want him driven away; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist, Gifted. Bonds: Religious, Enemies. Occupation: Sculptor

Voice: Slurs words

Attributes [hide]

Osco Littlefoot, Male Halfling Barbarian 12
Small (3'3") Halfling, Neutral Evil (CR 12)
Armor Class 14
Hit Points 49 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 7 (-2)16 (+3) 11 (+0)11 (+0)
Skills Nature +7, Survival +4
Senses Passive Perception 10
Languages Common, Halfling, Terran, Auran, Sylvan
Attacks Melee +1 / 3d10-3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Moss agate (10 gp). Bloodstone (30 gp). Rock crystal (30 gp). Violet garnet (1000 gp). Smoky quartz (30 gp). Violet garnet (1000 gp).


Social Check DCs


Lamlis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a tan shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Lamlis was born the youngest of three triplets. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a cartwright and was forced into it by his family

Ideals: Athletic, Philantrophist. Flaws: Emotional. Bonds: Adventurer, Family. Occupation: Cartwright

Voice: Raspy

Attributes [hide]

Lamlis Galanodel, Male Elf Rogue 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 13 (+1)8 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Eloise Bentham, Female Human [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants. Her skin is fair and her fingers are delicate and long. She keeps her long black hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born in a small village she learned the ways of the warrior from her mother. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. After a long history of fighting, Eloise and her spouse have recently divorced.

Motivation: To be a Fletcher again; and wants to open a new tavern

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Attractive, Debt, Job. Occupation: Barrister

Voice: Switch between two voices

Attributes [hide]

Eloise Bentham, Female Human Warlock 1
Medium (6'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Athletics +0, Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Terran
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 100 gp. 1 Hourglass.


Social Check DCs


Nalral Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. His hair is long and white with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His eyes are likewise green.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Merchant soon after.

Motivation: Retire the richest man in the west; and sabotage a competitor

Ideals: Pacifist, Entrepeneur. Flaws: Shy. Bonds: Nature, Job. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Nalral Balderk, Male Dwarf Rogue 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 80 gp. Jet (100 gp).


Social Check DCs


Darrak Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears a well pressed and immaculate suit (or dress). He has moderate length white hair. He has gray eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Enemies. Occupation: Shepherd

Voice: Timid voice

Attributes [hide]

Darrak Stoutale, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1400 sp.


Social Check DCs

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