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NPC Generator

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Advanced [show]


Erias Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this northern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His hair is chestnut and curly. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Crown-heir who has hired him part-time. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich northern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Athletic. Bonds: Attractive, Has a crush, Rich, Religious. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Erias Morigak, Male Dwarf Barbarian 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 11
Hit Points 96 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)11 (+0) 5 (-3)9 (-1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1300 gp). A delicate brass dragon egg (70 gp). Jeweled anklet (4000 gp). A silver and pearl hairclip (70 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.


Social Check DCs


Gilthur Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tight fitting grey shirt and pants. His brown hair is greasy and uncared for. He has violet eyes.

Personality: Confrontational and typically high on some drug or another. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and to get a good night's sleep

Flaws: Ugly, Addict, Disease, Insomniac. Bonds: Rich. Occupation: Unemployed

Voice: Excited and jittery

Attributes [hide]

Gilthur Trueanvil, Male Dwarf Bard 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs


Sun Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Tabaxi, and stands approximately 5'8". She likes to wear darkened spectacles and heavy clothing, no matter the weather, and her gloved hand is found clutching a sword. Her beige fur is singed and shortened. She wears round tiny glasses practically rammed into her face.

Personality: Sun is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Her mother raised her in a mountain cabin. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To prove her worth to the world.

Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Nature, Immigrant. Occupation: Tanner

Voice: Old Prospector

Attributes [hide]

Sun Of Snakes, Female Tabaxi Commoner 7
Medium (5'8") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Cotton, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her red hair down. Her eyes are a pleasant blue.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Margery grew up listening to her mother's many stories. After coming to the age of reason, Margery took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her relatives are trying to arrange a marriage; and she is not mentally stable, and does not behave rationally

Ideals: Justice, Gifted. Flaws: Insane. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Margery Cotton, Female Human Commoner 1
Medium (4'11") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp. Citrine (50 gp). 1 Masterwork Common Melee.


Social Check DCs


Erevan Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy blue pantaloons and a green scarf, and carries glaives. His auburn hair is greasy and uncared for. He has gray eyes and a blue hat with a green feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Erevan was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Fighting, Artistic, Persistence. Flaws: Ugly, Mundane. Occupation: Fletcher

Voice: Low range voice

Attributes [hide]

Erevan Yaeldrin, Male Elf Commoner 8
Medium (4'11") Elf, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. Alexandrite (900 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kilvar Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in brown turtlenecks beneath a blue coat with white slacks. He has styled his white hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: The child of a Herbalist, who enjoyed hunting, Kilvar was taken on many hunting expeditions. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and revenge

Ideals: Opinionated. Flaws: Racist. Bonds: Nature, Enemies, Family. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Kilvar Durthane, Male Dwarf Barbarian 11
Medium (3'11") Dwarf, True Neutral (CR 11)
Armor Class 13
Hit Points 64 (11d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Performance +5, Stealth +7
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frug Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a blue costume with the symbols of luck on his torso. He keeps his silver hair in a pixie cut. His hazel eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. In his 17th year, his parents were killed by a dire rats raid, leaving Frug alone in the world. After a stint in an orphanage, he was adopted. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Frug Scheppen, Male Gnome Warrior 14
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 12
Hit Points 111 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Insight +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 3000 gp. A silver and pearl hairclip (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item.


Social Check DCs

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