Thamuz Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is dark red and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. Thamuz was born on a far eastern island where he grew up under the tutelage of his mother, an expert Server. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Flaws: Mundane, Fearful. Bonds: Attractive, Immigrant. Occupation: Server
Voice: Indian accent
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 62 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1000 gp. Brown-green garnet (90 gp). Tourmaline (90 gp). Eye agate (5 gp). 1 Minor magic item. 1 Minor magic item.
Guy Huckabee, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times, and he perpetually has his scythe ready. With bright silver hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Military, Nature. Occupation: Mercenary
Voice: Sounds elderly
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Bloodstone (60 gp). Silver pearl (110 gp).
Duvamil Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is an epitome of beauty. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are hazel and she is always smoking a pipe.
Personality: Abrasive and pushy, she has a hard time making friends. Animals are drawn to her, and she is able to talk to them.
History: The child of a Bowyer, who enjoyed hunting, Duvamil was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. By chance she met her sister recently and the two have been together since.
Motivation: Revenge; and her name or reputation has been wronged in the past by giants, and she desires to right it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature, Family, Enemies. Occupation: Roofer
Voice: Rolls R's
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. Sardonyx (40 gp). Pink pearl (50 gp). Lapis lazuli (16 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Tomph Braxton, Female Half-Orc [Permalink]
Personal [hide]
Description: This western woman tends to wear a large black jacket. Her clothes are grease stained in places. With wild golden hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: Tomph wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: The child of a Fletcher, who enjoyed hunting, Tomph was taken on many hunting expeditions. Tomph liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.
Motivation: She would like to get married and retire.
Ideals: Disciplined. Bonds: Poor, Immigrant, Attractive, Has a crush, Nature. Occupation: Cartwright
Voice: Scottish accent
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 32 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
Possessions: 300 gp.
Tharivol Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his tan boots flare out at the collars. He has relatively light skin and is very physically imposing due to his abundance of muscles. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are gray.
Personality: He is extraordinarily eccentric. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Mercenary, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and revenge
Ideals: Fighting. Flaws: Insane. Bonds: Enemies, Job, Criminal record. Occupation: Barrister
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 9
Hit Points 8 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 6 (-2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 1500 sp.
Trym Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He has a moderate pudge and is not very fit. He wears his white hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born to a pair of adventurers, Trym grew up listening to his mother's many stories. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.
Motivation: Meet up once more with his childhood friend; and marry his sister to traveling adventurers
Flaws: Terse. Bonds: Attractive, Family, Adventurer. Occupation: Sailor
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 500 sp.
Torbera Eversharp, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her top hat is riddled with cuts and holes. Her hazel eyes peer out from beneath her top brown hat.
Personality: She does not believe in betrayal or weakness as things to be tolerated. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Torbera is combative with any and all who dare try her patience in the slightest.
History: She was born several months after her father was called into army service. When Torbera reached her early adolescence her Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She feels kind of lost in life.
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Bowyer
Voice: Squeaky
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 95 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 19 (+4) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 200 pp. Rhodochrosite (12 gp).
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