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NPC Generator

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Advanced [show]


Unvera Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is dressed in an above average manner. She is portly but not overly obese. With wild auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Animals are drawn to her, and she is able to talk to them.

History: Born in the north her family was never financially stable. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Ums and uhs a lot

Attributes [hide]

Unvera Pilwicken, Female Gnome Aristocrat 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)11 (+0) 15 (+2)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. Zircon (30 gp).


Social Check DCs


Damaia Passion, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She prefers to wear black clothing when she does not wear armor. She keeps her dark red hair in a flapper bob. Her black eyes dart from person to person.

Personality: Overbrimming with self-confidence, Damaia isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: When she was but 4 years old her parents immigrated from the north. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Damaia took refuge in the large cave and found the beat up whip and armor she uses now. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Immigrant, Criminal record, Nature, Adventurer. Occupation: Knight

Voice: Rolls R's

Attributes [hide]

Damaia Passion, Female Tiefling Adept 8
Medium (4'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 9
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 400 gp. Iolite (40 gp).


Social Check DCs


Art Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel armored body suit, with a simple green line shooting up and back down. She carries with her a set of shields, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her fur is lavender and curly. Her hazel eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is obsessed with her god.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She went to a religious school and was inspired by the priests there in charitable deeds. During her travels, Art and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Art discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Art fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has a rivalry with the Church that dominates her actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Religious. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Art Of Spirit, Female Tabaxi Druid 6
Medium (4'11") Tabaxi, Neutral Good (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 8 (-1)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 9
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Rock crystal (20 gp). Deep blue spinel (900 gp). Red spinel (50 gp). Black pearl (900 gp).


Social Check DCs


Delg Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a golden handlebar mustache and slicked back golden hair. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bowyer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Delg Helcral, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 14 (+2)7 (-2)
Skills Animal Handling +4, Deception +0
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1 Half-Plate.


Social Check DCs


Bhevek Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long white beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born in a small village he learned the ways of the warrior from his father. Bhevek was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bhevek decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Criminal record. Occupation: Fisher

Voice: Voice breaks

Attributes [hide]

Bhevek Jamjar, Male Halfling Aristocrat 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Juliana Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear yellow clothing when she does not wear armor. Her moppish silver hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are violet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born at the edge of vast mountains. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She used her abilities to travel the world and help people.

Motivation: She feels the way she acts is they only way to get by in the world; and a strong sense of loyalty to dragonborn people

Ideals: Athletic, Optimist, Philantrophist, Impeccable. Flaws: Racist. Bonds: Nature. Occupation: Mercenary

Voice: Pronounces difficult words wrong

Attributes [hide]

Juliana Perceval Burke, Female Half-Elf Warlock 5
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 1000 sp.


Social Check DCs


Duergath Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His long silver hair reaches down to his waist. His blue eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Duergath was raised in a hard working conservative environment. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants his loneliness to end; and balancing his hectic life and new guard responsibilities is difficult

Flaws: Depressed. Bonds: Slave, Job, In love, Has a crush. Occupation: Guard

Voice: High pitched, excited

Attributes [hide]

Duergath Frostbeard, Male Dwarf Druid 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Gold dragon comb with red garnet eye (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A small bag of saffron. (90 gp). 1 Half-Plate.


Social Check DCs

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