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NPC Generator

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Advanced [show]


Ruloth Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her crest is silver, silky, and of moderate length. Her eyes are red and she is always smoking a pipe.

Personality: Her tongue was cut out and she uses sign language. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She desires power and/or immortality; and to reunite with her absent father

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Attractive, Family. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Ruloth Esstyrlynn, Female Dragonborn Wizard 5
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adrik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long black hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: He speaks before he thinks and is too direct. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Carpenter business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Carpenter.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Flaws: Disease, Impulsive, Antagonistic, PTSD. Bonds: Job. Occupation: Carpenter

Voice: Booming voice

Attributes [hide]

Adrik Torevir, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 20 (+5)17 (+3) 12 (+1)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Jak Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He likes to wear ponchos typically of a light white in addition to tight pants, marred by sweets. He wears a wide-brimmed hat to cover his moderate length auburn hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Around other people he will do his best to conceal his emotions and appear jolly.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jak grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jak. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Immigrant, Criminal record, Job. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Jak Littlefoot, Male Halfling Commoner 5
Small (3'3") Halfling, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 18 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 3000 sp. 3 Holy water. 1 Thunderstones.


Social Check DCs


Luthra Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'4" and wears a tan costume with the symbols of strength on her torso. Her right hand appears badly burned and disfigured. Her hair is cut close to her head. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Mentor. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Luthra Gummen, Female Gnome Bard 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ombul Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears red leather gloves, a red jacket, and tight pants. He wears his white hair down. His eyes are likewise amber. His teeth are white and perfect.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of southern immigrants he idolized his mother. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother

Flaws: Depressed, Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Ombul Whispermouse, Male Halfling Barbarian 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 13 (+1)14 (+2)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Halfling, Goblin, Terran, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Onyx (60 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Banded agate (7 gp).


Social Check DCs


Nadarr Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His silver crest is drawn into a tight pony tail with a clover scrunchie. He has a dull look in his red eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: Born to a Knight, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently the stress of being a Butcher has made it difficult for him to sleep.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Passionate, Fighting. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Nadarr Wystongjiir, Male Dragonborn Wizard 2
Medium (6'3") Dragonborn, Lawful Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +0
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 170 gp. Red garnet (110 gp). Onyx (80 gp). Red-brown spinel (110 gp).


Social Check DCs


Seven Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her crossbow ready. Her black fur is still thick. Her amber unseeing eyes seem to look past you.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Animals are drawn to her, and she is able to talk to them.

History: She was born to loving parents in a slum to the west. Cursed with unlife at a very young age, Seven has worked very hard to control her curse. She ran away from her former home and has been making her living as a Shipwright for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Shipwright

Voice: Rolls R's

Attributes [hide]

Seven Mirror, Female Tabaxi Aristocrat 4
Medium (6'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)13 (+1) 4 (-3)10 (+0)
Skills Investigation +3, Sleight of Hand +7
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 600 gp. Brown-green garnet (130 gp). Banded agate (9 gp).


Social Check DCs

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