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Advanced [show]


Reddlepop Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is physically well-built. With bright silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is witty, but her monotone delivery comes off as unnerving She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a criminal king-pin and mafia family In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently gotten a pet goose that steals things from people.

Motivation: She is a bit of a kleptomaniac.

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Criminal record. Occupation: Unemployed

Voice: Thin and wheezing

Attributes [hide]

Reddlepop Nucklestamp, Female Gnome Bard 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Fibblestib Reese, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear blue pants and tee shirts. He wears a colorful flower in his silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: Born in the south to a Apothecary, Fibblestib learned a great deal about his father's area of expertise. Over the years he perfected his riding and shooting skills. He struck the Apothecary job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Artistic. Bonds: Immigrant, Attractive, Job, Nature. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Fibblestib Reese, Male Gnome Aristocrat 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Golden pearl (110 gp). Bloodstone (70 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). 1 Climber’s kit. 1 Good lock.


Social Check DCs


Tod Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear red tank tops with blue pants. His white hair is cut short. He has several tiny emerald earrings on each ear.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Tod was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. After months of barely getting by, Tod managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Justice. Bonds: Immigrant, Rich, Criminal record, Family. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Tod Wildcloak, Male Halfling Sorcerer 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 29 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 700 gp.


Social Check DCs


Mary Elsing, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and she perpetually has her longbow ready. Her silver hair is braided into rings. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: While she acts the brute, she is far gentler than she would appear. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Blacksmith like her father before her.

Motivation: Expand her business.

Ideals: Fighting. Bonds: Slave, Poor, Job. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mary Elsing, Female Half-Elf Adept 5
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)9 (-1) 10 (+0)14 (+2)
Skills Insight +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 20000 cp.


Social Check DCs


Pennie Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light white in addition to tight pants, and sports empty pouches on her belt. She has wavy chestnut hair. Her eyes are a pleasant violet.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She would rather hide behind her crafts than deal with other people.

History: Pennie was born the youngest of three triplets. Pennie was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Pennie decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance she met her sister recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her relatives are trying to arrange a marriage

Ideals: Opinionated, Artistic, Fighting. Flaws: Shy. Bonds: Family, Criminal record. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Pennie Appleblossom, Female Halfling Ranger 7
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 36 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp. Fiery yellow corundum (900 gp).


Social Check DCs


Lezre Bradshaw, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her golden hair is wavy and long. Her violet eyes have a joyful gleam in them most of the time.

Personality: Cocky and sure of herself, she believes she is the best Painter born in the past three hundred years. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the north her family was never financially stable. Her parents were killed by illithids in a raid when she was still a young child. The illithids captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has worked as a Painter like her father before her.

Motivation: Revenge; and balancing her hectic life and new painter responsibilities is difficult

Flaws: Fearful, Ugly. Bonds: Poor, Job, Enemies. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Lezre Bradshaw, Female Half-Orc Rogue 7
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4

Possessions: 60 pp. Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tana Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a tan shirt with thin blue vertical stripes and tan pants. Her blonde hair is slicked back into a classic pompadour. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a great chef.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Tana was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Tana's father didn't care for her much, and the feeling was mutual. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and to be a map maker again

Ideals: Gifted, Fighting. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Tana Oomtrowl, Female Gnome Cleric 2
Small (3'0") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 360 gp.


Social Check DCs

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