Dazzazn Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His green crest is greasy and uncared for. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.
History: Dazzazn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world
Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Nature, Military. Occupation: Navigator
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 2000 sp.
Faran Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His white hair is styled in orderly dreadlocks. His eyes are likewise blue.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He invites people to come help in his community garden.
History: Faran was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Ruler for the past few years.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and nothing but the best is good enough for him
Ideals: Philantrophist, Impeccable. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Ruler
Voice: Tuts and clicks tongue
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Blue quartz (8 gp). Jasper (60 gp). Blue quartz (8 gp). 1 Minor magic item.
Hadwisa Southey, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a brown tunic with pastel highlights, and long yellow pants that bunch up around her shoes. She has no hair. Her eyes are brown and she is always smoking a pipe.
Personality: She likes to make people angry or surprised. She plays an instrument quite well.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her arcane abilities were realized during a raid on her village. After a long history of fighting, Hadwisa and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Occupation: Mercenary
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 9)
Armor Class 10
Hit Points 68 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Margery Nibley, Female Human [Permalink]
Personal [hide]
Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. She keeps her black hair in a pixie cut. Her eyes are a pleasant amber.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved from fad to fad and when she turned 15 she discovered dancing. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Miner
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 40 gp.
Fivin Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears dull blue sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed kukri, just in case. His skin is also unnaturally pale. He wears his chestnut hair up in a very large beehive style do. His hazel eyes are passionate and lively.
Personality: He can speak with the recently deceased. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He got into the Masseuse business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Family, Job. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 11 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 500 gp. 1 Masterwork studded leather. 1 Masterwork studded leather.
Theirastra Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy yellow pantaloons and a pastel scarf. Her skin is fair and her fingers are delicate and long. Her white hair is lengthy. Her skin is flawless and her hazel eyes scan people very quickly.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a ruthless business woman, a trait she acquired from her father.
History: When she was but 7 years old her parents immigrated from the west. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting gnolls, the young Theirastra began to lead the lost caravan. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She wants revenge against gnolls; and several ex partners dislike her way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp.
Patrick Badger, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He sports brown clothing, slightly heavier than average wear. His hair is white, silky, and of moderate length. His green eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Patrick was born in the north. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Miller
Voice: Breathy voice
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 99 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 11000 sp. Hematite (16 gp). Pink pearl (150 gp). Brown diamond (5000 gp). Aquamarine (500 gp). Moonstone (60 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
