Akra Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fancy green dress, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. Her crest, while still mostly silver, has prominent grey streaks. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She uses divination through singing.
History: She was born in the north, but her parents moved at a very young age to the east. Akra was born on a far northern desert where she grew up under the tutelage of her father, an expert Unemployed. She has gone from town to town working and never settling down anywhere, but has fallen for a local Blacksmith. She hasn't told them the truth, but wants to settle down with them.
Motivation: She desires power and/or immortality; and to settle down with her crush
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Has a crush, Adventurer. Occupation: Unemployed
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 15 (2d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
Possessions: 240 gp. 1 Superior lock.
Zepar Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He has moderate length dark red hair. He has white eyes.
Personality: He loves telling others what to do and how they should feel about things. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Zepar studied abroad. His martial abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: To get a good night's sleep; and to reunite with his old friends
Ideals: Opinionated, Logical, Gifted. Flaws: Insomniac. Bonds: Adventurer. Occupation: Baker
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Orc
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 8000 cp.
Flask In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has moderate length brown fur. She tend to wears goggles to shield her eyes.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She also has developed a complete distrust of the Bowyer profession.
History: Flask lived on a farm with her father, near the main road leading to a nearby town. Her homeland was ravaged by war and she spent much of her life rebuilding it. She became a Sailor soon after.
Motivation: Further expansion of business; and to unite with her sister
Flaws: Selfish, PTSD. Bonds: Job, Family. Occupation: Sailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 8 (-1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 120 gp.
Maagog Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears dark leathers with embroidery. His crest is cut close to his head. His face is scarred and worn.
Personality: He can speak with the recently deceased. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Gifted from a young age, Maagog studied abroad. Through the years after Maagog was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Maagog's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Maagog and his spouse have recently divorced.
Motivation: Retire the richest man in the east; and he's repulsed by the pc
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 57 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp.
Myathethil Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears tight fighting clothing, which leaves very little to the imagination, marred by chocolates. Her head has been shaved. Her violet eyes dart from person to person.
Personality: She snorts whenever she laughs or is feeling confident. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in a small village she learned the ways of the warrior from her father. Her druidic abilities were realized during a raid on her village. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting, Professionalism, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Interpreter
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Ignan, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Sybil Budd, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a well pressed and immaculate suit (or dress). She sports brown long hair. Her eyes are amber.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is skeptical of what others tell her and is slow to trust.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was granted necromantic powers by her dying brother.
Motivation: Someone believes her a fraud; and wants to raise her children well
Ideals: Gifted. Flaws: Sensitive, Shy. Bonds: Family, Enemies. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 9)
Armor Class 7
Hit Points 54 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 5 (-3) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 3d4+2, Ranged +0 / 3d4-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1300 gp.
Myathethil Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tight fitting clothing which further accentuates her frame. Her long chestnut hair reaches down to her waist. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for her, and Myathethil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised in a white middle class family as the only child. After coming to the age of reason, Myathethil took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.
Motivation: To find somewhere to settle down; and she wants nothing more than to rejoin the army
Ideals: Joker, Gifted. Flaws: Depressed, Mundane. Bonds: Attractive, Military. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 11)
Armor Class 10
Hit Points 28 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 2800 gp. Blue star sapphire (1400 gp). Red-brown spinel (100 gp). Golden yellow topaz (700 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

