Reirak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His chestnut hair is still thick. His eyes are likewise green.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with painting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Debt, Adventurer. Occupation: Layabout
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp.
Emma Shelly, Female Human [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she is typically in her Animal Trainer uniform. Her black hair is kept up in a ponytail inside a top hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. The war was a terrible time for her, and Emma does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born at the edge of vast mountains. Emma liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She struck the Animal Trainer job and began her own company from there.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Depressed. Bonds: Job, Military, Nature. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Half-Plate.
Reirak Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his golden hair up. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Poor, Attractive, In love, Job. Occupation: Shoemaker
Voice: Soft and melodious
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 130 gp. 2 Acid flasks.
Bundrigo Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears white painted combat armor at almost all times. He carries with him a set of bows on his belt, each one with a opal on the hilt. He has shaved his head bald. His green eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bundrigo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Greedy, Forgetful. Occupation: Bowyer
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 16)
Armor Class 13
Hit Points 10 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 5 (-3) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Gnoll, Terran
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 7000 gp. A small bag of saffron. (40 gp). Silver comb with moonstones (700 gp). 1 Medium magic item. 1 Medium magic item.
Zunn Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is dressed in a clean black cloak covering his clean studded leather. He wears his golden hair up. This amber eyed westerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in sickle use. He has achieved small success as a Guard.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Job, Enemies. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 9
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 gp. Star ruby (800 gp). Red spinel (160 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.
Chad Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely grey suit with yellow socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. His skin is flawless and his brown eyes scan people very quickly.
Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He plays an instrument quite well.
History: He served in the navy to pay for his family's outstanding loans. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his singing dream.
Motivation: Revenge.
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Crown-heir
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: Just what you see.
Menny Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. Her skin is also unnaturally pale. Her auburn hair is long and unkept. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: Aggressive, abrasive, and angry, Menny embodies much of what other species detest in the Gnomes. She is harsh and unforgiving.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Rich, Has a crush. Occupation: Tanner
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 14)
Armor Class 10
Hit Points 84 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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