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NPC Generator

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Advanced [show]


Sarai Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has done her best to style her black hair to look like a famous performer. She wears large thick round spectacles.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She misses her home and complains about the freezing weather, even in summer.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. She has dedicated herself to building a better trade route.

Motivation: She desires power and/or immortality.

Ideals: Artistic, Athletic. Flaws: Sensitive. Bonds: Adventurer, Immigrant. Occupation: Mason

Voice: Low rumbling, strings words together

Attributes [hide]

Sarai Quickstep, Female Halfling Wizard 7
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 30 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 14 (+2)17 (+3)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Undercommon, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 70 pp. Black pearl (200 gp).


Social Check DCs


Silaqui Sylvaranth, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tan collared shirt and violet skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her moppish white hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great joy in being the best Seamstress in town.

History: The child of a Apothecary, who enjoyed hunting, Silaqui was taken on many hunting expeditions. From her teen years she was always beautiful and desirable, so people have always doted on her. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Ideals: Disciplined. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Silaqui Sylvaranth, Female Elf Adept 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 0 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 5 (-3)13 (+1) 12 (+1)15 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Robbie Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her auburn hair well, parting it to the right. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Robbie grew up listening to her mother's many stories. From there she went from mercenary job to mercenary job. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic, Disciplined, Joker. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Raspy

Attributes [hide]

Robbie Brightmoon, Female Halfling Adept 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)9 (-1) 9 (-1)14 (+2)
Skills Insight +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 14000 cp.


Social Check DCs


Burto Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a red poncho over his likewise colored trousers and shirt. He has a red handlebar mustache and slicked back red hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family. Occupation: Miner

Voice: Creaky witch voice

Attributes [hide]

Burto Tealeaf, Male Halfling Monk 4
Small (2'10") Halfling, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 18 (+4)16 (+3)
Skills Acrobatics +1, Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +6

Possessions: 40 pp. Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (600 gp).


Social Check DCs


Caramip Sympony, Female Gnome [Permalink]

Personal [hide]

Description: This woman is well dressed, constantly wearing a tan suit, green shirt, and blue tie. She has a penchant for wearing a ring with an oversized opal on her right hand. Her chestnut hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To find somewhere to settle down; and she is content

Flaws: Ugly, Selfish, Addict, Mundane. Bonds: Rich. Occupation: Carter

Voice: German accent

Attributes [hide]

Caramip Sympony, Female Gnome Expert 4
Small (3'5") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)14 (+2) 12 (+1)18 (+4)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 15000 sp. 1 Minor magic item.


Social Check DCs


Umpen Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who is constantly adorned with expensive silk clothing, often dyed in bright blue and black, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He has gray eyes and a blue hat with a black feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Entrepeneur. Bonds: Rich, Job, In love, Nature, Military. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Umpen Oomtrowl, Male Gnome Adept 13
Small (3'8") Gnome, Lawful Good (CR 13)
Armor Class 12
Hit Points 41 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 17 (+3)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 2000 gp. Golden yellow topaz (700 gp). Violet garnet (700 gp). 1 Medium magic item.


Social Check DCs


Thamuz Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy black pantaloons and a brown scarf. His black hair, when down, is lengthy. His white eyes lackadaisically let the world flow into them.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A true patriot, Thamuz would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He struck the Bowyer job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job

Ideals: Gifted. Bonds: Criminal record, Military, Job, Religious. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Thamuz Ideal, Male Tiefling Wizard 2
Medium (6'10") Tiefling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)15 (+2) 16 (+3)9 (-1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 140 gp. Chalcedony (70 gp). Lapis lazuli (7 gp). Obsidian (7 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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