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NPC Generator

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Advanced [show]


Barfa Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a fancy white suit. His white hair is thinning but still full. He has a dull look in his brown eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Barfa lived on a farm with his father, near the main road leading to a nearby town. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Bonds: Attractive, Poor, Has a crush, Family, Adventurer. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Barfa Winterbourne, Male Half-Orc Expert 4
Medium (5'10") Half-Orc, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 9 (-1)10 (+0)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Marbas Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is portly but not overly obese. He wears a wide-brimmed hat to cover his moderate length white hair. His white eyes lackadaisically let the world flow into them.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was always a brilliant, if unscrupulous mind. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Logical. Flaws: Greedy, Insane. Bonds: Attractive. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Marbas Hurt, Male Tiefling Cleric 7
Medium (5'6") Tiefling, True Neutral (CR 7)
Armor Class 11
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 14 (+2)17 (+3)
Skills Insight +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 2000 sp.


Social Check DCs


Korfel Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. He has moderate length brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He invites people to come help in his community garden.

History: A powerful brothel owner made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he's looking for his big break

Ideals: Philantrophist. Bonds: Attractive, Mentor, Criminal record, Adventurer. Occupation: Map Maker

Voice: Italian accent

Attributes [hide]

Korfel Hildenman, Male Half-Elf Warrior 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 12 (+1)7 (-2)
Skills Nature +5, Performance +1
Senses Passive Perception 11
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp.


Social Check DCs


Clerebold Stauffer, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large violet mantle and cape that has been intricately interwoven into his grey robe. He has dyed his greying brown hair a little too much giving a sharp brown color. His amber eyes peer out from beneath his feathered violet hat.

Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. He found a children's book about a Half-Elf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Doctor soon after.

Motivation: He has passion for adventuring and risk.

Ideals: Entrepeneur. Bonds: Immigrant, Job, Adventurer, Criminal record. Occupation: Doctor

Voice: Tuts and clicks tongue

Attributes [hide]

Clerebold Stauffer, Male Half-Elf Expert 13
Medium (5'2") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 81 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)6 (-2) 19 (+4)12 (+1)
Skills Perception +8, Survival +8
Senses Passive Perception 18
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2

Possessions: 2000 gp. Aquamarine (700 gp). Carnelian (60 gp). Freshwater pearl (6 gp). Freshwater pearl (6 gp). Chrysoprase (60 gp). Tiger eye turquoise (6 gp). Sard (60 gp). Iolite (60 gp). Alexandrite (700 gp). Moonstone (60 gp). Red spinel (50 gp). Jade (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a brown suit. He carries with him a set of sais on his belt, each one with a sapphire on the hilt. He has moderate length lavender fur. His skin is flawless and his blue eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Dagger was raised in a hard working conservative environment. He worked as a nervous Butcher and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dagger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Fighting. Flaws: Emotional. Bonds: Attractive, Enemies, Job. Occupation: Butcher

Voice: High pitched and raspy

Attributes [hide]

Dagger Running, Male Tabaxi Bard 3
Medium (5'2") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 pp.


Social Check DCs


Pandjed Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear black pants and tee shirts. He sports a flattop crest cut. He has red eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not trust anyone and sleeps with one eye open.

History: Pandjed was born the youngest of three triplets. He was taken from his home at a very young age. After a long history of fighting, Pandjed and his spouse have recently divorced.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Ugly, Antagonistic, Insomniac. Bonds: Family, Slave. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Pandjed Mystan, Male Dragonborn Fighter 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4

Possessions: 20 pp.


Social Check DCs


Aym Vigil, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her red hair, when down, is lengthy. Her skin is flawless and her gold eyes scan people very quickly.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Aym is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Aym lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and to reunite with her absent father

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Seamstress

Voice: Middle-eastern accent

Attributes [hide]

Aym Vigil, Female Tiefling Sorcerer 3
Medium (5'4") Tiefling, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 1100 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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