Ur-Lasu Wedgwood, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His long auburn hair reaches down to his waist. His blue unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised by priests from a young age. Through the years after Ur-Lasu was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Ur-Lasu's mother didn't care for him much, and the feeling was mutual. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business
Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Attractive, Religious, Mentor. Occupation: Slave Trader
Voice: Irish accent
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 15 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 6 (-2) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: Red garnet (140 gp). Blue quartz (7 gp). Obsidian (7 gp). Tiger eye turquoise (7 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Baern Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey armored body suit, with a simple violet line shooting up and back down. He is tall, broad shouldered and powerfully built. He has shaved his head bald. He is baby faced.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.
History: He got into the Crown-heir business at a young age. His mother was a mechanic, and taught him how to fix just about anything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Professionalism, Persistence. Flaws: Antagonistic. Bonds: Job. Occupation: Crown-heir
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 7 (-2) | 3 (-4) |
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 350 gp. 1 Good lock.
Don Tattersall, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a fancy grey suit. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He has a dull look in his amber eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His mother raised him in a mountain cabin. He made a point of taking high paying jobs and getting most of it up front. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Sabotage a competitor; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Family, Nature, Adventurer, Job. Occupation: Glassblower
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 80 gp. 7 Acid flasks.
Flame Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries a battered greatsword and tarnished scythe as well. Her beige fur is drawn into a tight pony tail with a dagger scrunchie. She has several tiny amethyst earrings on each ear.
Personality: She is fixated on the number 81. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She can't help but pocket interesting objects she comes across
History: She is the product a well kept family trust fund and as such has never really known need. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now mingles about in high society.
Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it
Ideals: Fighting. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Bookbinder
Voice: Scratchy, weak
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 10
Hit Points 48 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Iolite (60 gp). Alexandrite (1500 gp). 1 Minor magic item.
Barendd Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male has a large brown mantle and cape that has been intricately interwoven into his grey robe. He is tall, broad shouldered and powerfully built. His hair is blonde and curly. His half smiles and hazel eyes are beguiling and draw you in.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the south. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Doesn't want to be a Engraver and was forced into it by his family; and regain custody of his daughter
Bonds: Attractive, Has a crush, Adventurer, Poor, Family. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 35 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (80 gp).
Crampernap Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is still thick. He has gray eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Sold as a small child to a wizard, Crampernap was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Expert school at a young age so that he could practice his arcane talents. He inherited the family business which he has now maintained for 9 years.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Secretive. Bonds: Attractive, Job, Mentor. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Orc, Goblin, Terran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +5
Possessions: 1 Minor magic item.
Menny Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a tan shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She wears her silver hair down. She has gleaming, smiling blue eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a logical person and will generally grow upset if things defy logic and science.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mason arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Due to her spouse's obsession with being a Healer they were divorced and she won custody of their son. She worked as a Mason, and she later adopted a second son.
Motivation: Someone believes her a fraud; and money/treasure
Ideals: Persistence, Logical. Bonds: Rich, Family, Enemies. Occupation: Mason
Voice: Stutters
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. White pearl (160 gp). Onyx (70 gp).
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