Ilga Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case, and carries tridents. Her golden hair is wavy and long. She has gray eyes and a white hat with a black feather.
Personality: A deeply religious woman she believes everything happens for a reason. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in a small island village. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better world.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Bonds: Religious, Nature, Adventurer. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Half-Orc, Neutral Evil (CR 11)
Armor Class 10
Hit Points 117 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Elven, Aquan, Terran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 2000 gp.
Tawar Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. Her brown hair, when down, is lengthy. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: The child of a Dyer, who enjoyed hunting, Tawar was taken on many hunting expeditions. Her mother took her hunting and taught her how to get in the mind of other creatures. Since then, she has sought to make the best of life.
Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and she's looking for her big break
Ideals: Joker, Justice, Optimist. Bonds: Nature, Adventurer. Occupation: Mercenary
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 19000 cp. 3 Alchemist’s fire. 1 Everburning torch.
Traki Iranapha, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. His silver hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the north. There was a wharf not far from home where he often wandered off to fish. He has worked as a Masseuse like his father before him.
Motivation: Wants to open a new tavern; and to be a baker again
Ideals: Philantrophist. Bonds: Attractive, Job, Immigrant, Nature. Occupation: Masseuse
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 11)
Armor Class 11
Hit Points 46 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Giant, Goblin
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
Possessions: 1100 gp. Brass mug with jade inlays (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item.
Caeldrim Siannodel, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a tea of some kind. He wears blue leather gloves, a blue jacket, and tight pants, marred by teas. His hair is short and chestnut. His brown eyes are passionate and lively.
Personality: He is mildly Elf supremacist, though he does not identify as such. He is able to fit into much smaller and tighter spaces than normal.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Slave, Adventurer. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 6 (-2) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Makaria Vice, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor, and she perpetually has her warhammer ready. She sports a flattop hair cut. Her red eyes dart from person to person.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. There was a wharf not far from home where she often wandered off to fish. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Fighting, Justice. Flaws: Fearful. Bonds: Slave, Nature. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'8") Tiefling, Neutral Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Druidic, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. 3 Antitoxin.
Chem Fright, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His red hair is slicked back into a classic pompadour. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has drifted from career to career and currently works as a Doctor.
Motivation: Expand his business; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Shy, Impulsive. Bonds: Attractive, Job. Occupation: Doctor
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 11)
Armor Class 12
Hit Points 52 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tenena Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. She sports a flattop hair cut. Her face is covered beneath a completely black helmet.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Tenena lived on a farm with her father, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To unite with her brother; and her religion dominates her actions
Ideals: Athletic. Bonds: Rich, Attractive, Religious, Family. Occupation: Miller
Voice: Old thin voice
Attributes [hide]
Small (3'0") Gnome, True Neutral (CR 14)
Armor Class 11
Hit Points 140 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 20 (+5) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 |
Possessions: 6000 gp. Sardonyx (50 gp). Onyx (50 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Silver pearl (130 gp). Star ruby (400 gp). Black opal (400 gp). Red garnet (130 gp). Tourmaline (130 gp). Rock crystal (50 gp). Obsidian (12 gp). Tiger eye turquoise (12 gp). Jet (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!