Heian Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright tan suits and hats. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.
Personality: He is calm most of the time but flees social interaction. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Heian took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.
Motivation: He's attracted to the PC; and wants his loneliness to end
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Attractive, Rich, Has a crush. Occupation: Priest
Voice: Draws out vowels
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Rimple Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Adventurer does. His white hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a ruthless business man, a trait he acquired from his mother.
History: Born to a poor family in the city he treasured whatever gifts he got. His childhood dream was to be a Fortune-teller, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Adventurer
Voice: Slurs words
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. Amber (100 gp). Aquamarine (400 gp). Zircon (80 gp).
Everard Garcia, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He typically wears yellow cloth garments or leather armor. His auburn hair has been sun bleached extensively. His eyes are likewise amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. He does not believe in violence as a means to an end. He is a dedicated Shipwright but believes his peers are too gung-ho.
History: He was born in a small mountains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Pacifist. Flaws: Antagonistic, Fearful. Bonds: Nature, Adventurer. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 7 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +0
Possessions: 5000 cp.
Quick Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her black fur is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are hazel.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a font of random trivia from the lore and stories she has discovered
History: When she was but 7 years old her parents immigrated from the north. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Selfish. Bonds: Rich, Immigrant, Nature. Occupation: Fisher
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 9
Hit Points 61 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Gnome, Terran
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 4000 sp. Obsidian (4 gp). Amethyst (80 gp). Hematite (4 gp).
Nurkara Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has dyed her greying brown hair a little too much giving a sharp brown color. Her eyes are likewise violet.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She got into the Locksmith business at a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Flaws: Mundane. Bonds: Rich, Job, Mentor, Family. Occupation: Locksmith
Voice: Timid voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 320 gp. 1 Masterwork studded leather.
Tawar Reid, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy silver stubble. She is well dressed, but even with her fine clothing she looks run-down. She has a hunchback. She wears her hair in dreadlocks. Her eyes are violet and she is always smoking a pipe.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Religious. Occupation: Assassin
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
Aym Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears light armors faded through time and improper care. She sports a flattop hair cut. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Painter arts, while her mother instructed her in etiquette, music and courtly manner. Through the years after Aym was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Aym's father didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.
Motivation: Find a way to reverse the transformation of her brother.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Painter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 13)
Armor Class 12
Hit Points 83 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Draconic, Auran, Gnome, Aquan
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. An abacus with copper, silver and gold markers (50 gp). Jeweled electrum ring (7000 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (2100 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (1800 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). 1 Minor magic item. 1 Minor magic item.
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