Emeny Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman is dressed in earthy colors with a yellow and brown handkerchief worn on her left side. Her blonde hair is lengthy and is close to two feet long. She has a tattooed face.
Personality: A skeptical and narcissistic woman, Emeny's first love is herself. Her second love is also herself. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Her father raised her in a mountain cabin. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Dilettante like her mother before her.
Motivation: She is currently in port desperately looking for someone to get her out; and to get a good night's sleep
Ideals: Impeccable. Flaws: Insomniac. Bonds: Slave, Nature, Job. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 100 gp. Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulla Reese, Female Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. She wears her hair in dreadlocks. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Gnomish conditions. After a long history of fighting, Ulla and her spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people; and human compassion
Flaws: Antagonistic, Secretive, Racist. Bonds: Slave. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 11)
Armor Class 10
Hit Points 78 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Black velvet mask with numerous citrines (120 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulblyn Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a faded coat and loose pants complete with top hat. His whole body is exceptionally muscular. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are amber.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. As long as the job gets done he does not care how it got done.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He left for the north, certain he would find work there.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Professionalism, Artistic, Logical. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Windy Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a brown shirt with thin black vertical stripes and tan pants. His orange fur is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south his family was never financially stable. In his 12th year, his parents were killed by a drow raid, leaving Windy alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by drow. Windy was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: To prove his worth to the world; and he wants revenge against drow
Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 71 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Jet (70 gp). Chrysoprase (70 gp). Coral (70 gp). Rose (70 gp). Jade (70 gp). Sard (70 gp). Smoky quartz (70 gp). 1 Minor magic item. 1 Minor magic item.
Bucklal High-hill, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He is dressed in earthy colors with a white and red handkerchief worn on his left side. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Fighting. Flaws: Ugly, Emotional, Addict. Bonds: Mentor, Criminal record. Occupation: Baker
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 7000 cp. 1 Minor magic item.
Dayereth Meliamne, Male Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he typically wears blue cloth garments or leather armor. His golden hair is singed and shortened. His blue eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born into a rich family. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Half-Orc people; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Fearful, Racist. Bonds: Rich. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 105 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +6
Possessions: Banded agate (8 gp). Iolite (30 gp). Freshwater pearl (8 gp). Moss agate (8 gp). Rich purple corundum (600 gp). Rich purple corundum (600 gp). Alexandrite (900 gp). Pink pearl (90 gp). Jade (90 gp). Banded agate (8 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ortegar Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft grey waves gently in the breeze. His white hair is singed and shortened. His eyes are likewise violet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Ortegar was born the youngest of three triplets. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Since then, he has sought to make the best of life.
Motivation: Money/treasure.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Rich, Family. Occupation: Doctor
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 10
Hit Points 34 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Just what you see.
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