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NPC Generator

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Advanced [show]


Gale Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a brown cloak and cross-gartered black stockings. He has dyed his greying beige fur a little too much giving a sharp beige color. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Disease. Occupation: Spy

Voice: Australian accent

Attributes [hide]

Gale Plume, Male Tabaxi Warrior 7
Medium (6'2") Tabaxi, Lawful Good (CR 7)
Armor Class 14
Hit Points 64 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Arcana +5, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4

Possessions: 3000 sp. Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Myria Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tight fitting red shirt and pants. With wild brown hair. She has a tattooed face.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with her god.

History: Myria was raised in a hard working conservative environment. Her childhood dream was to be a Crown-heir, but she was a colossal failure. She has been saving her money to try and buy her brother's freedom.

Motivation: Her spouse's relatives view her with great suspicion; and she has a crush on the local crown-heir

Ideals: Persistence. Bonds: Religious, Job, Family, Has a crush. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Myria Glenfellow, Female Halfling Rogue 6
Small (2'11") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)9 (-1) 10 (+0)17 (+3)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thradal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a brown suit. His hair is brown and very short. His gray eyes are passionate and lively.

Personality: He has a massive crush on the younger sibling of the Stableman who has hired him part-time. He is lazy and tries to find solutions quickly.

History: A powerful slaver made him what he is. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Athletic, Gifted. Flaws: Lazy. Bonds: Has a crush, Mentor. Occupation: Stableman

Voice: pre-pubescent

Attributes [hide]

Thradal Bigtoe, Male Dwarf Commoner 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)13 (+1) 7 (-2)12 (+1)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 8
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 11000 cp.


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright red hair and a scraggly beard. His eyes are amber and catlike.

Personality: Oblar wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: He is a Lycanthrope in disguise. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Disciplined, Logical. Bonds: Adventurer. Occupation: Blacksmith

Voice: Spanish accent

Attributes [hide]

Oblar Goldfound, Male Halfling Monk 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Percival Denholm, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man has the majority of his body covered in plate. He is bald on top and has large black tufts of hair around his ears. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: In love. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Denholm, Male Human Expert 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)10 (+0) 13 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp. Carnelian (30 gp).


Social Check DCs


Lone Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no fur. Her otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She comes from a rich western family. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has since lost track of the people in her past.

Motivation: Meet up once more with her childhood friend; and regain custody of her son

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Criminal record, Family, Adventurer. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Lone Thundercloud, Female Tabaxi Expert 14
Medium (5'3") Tabaxi, Neutral Evil (CR 14)
Armor Class 12
Hit Points 93 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)14 (+2) 12 (+1)17 (+3)
Skills Medicine +6, Stealth +7
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 6000 gp. Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Solid gold idol (700 gp). Cloth of gold vestments (160 gp). An abacus with copper, silver and gold markers (160 gp). 1 Minor magic item.


Social Check DCs


Valida Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest, and she perpetually has her flail ready. Her chestnut hair is braided into rings. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Valida was born in the north. At a young age she loved to build and create. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valida grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valida. She struck the Mercenary job and began her own company from there.

Motivation: Wants to work out more often; and she is unsatisfied with her job

Ideals: Fighting, Persistence, Athletic. Bonds: Job, Has a crush, Criminal record. Occupation: Mercenary

Voice: Speaks through clenched teeth

Attributes [hide]

Valida Rakankrak, Female Dwarf Barbarian 12
Medium (3'10") Dwarf, Lawful Evil (CR 12)
Armor Class 13
Hit Points 86 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)9 (-1) 6 (-2)13 (+1)
Skills Arcana +3, Athletics +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +5

Possessions: 4000 gp. Jeweled electrum ring (3000 gp). Gold and ruby ring (3000 gp). A necklace of small pink pearls (2000 gp). Gold cup set with emeralds (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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