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NPC Generator

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Advanced [show]


Jasmine Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has shaved her head bald. Her eyes are blue and she is always smoking a pipe.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born at the edge of vast desert. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Tailor. She has drifted from career to career and currently works as a Tailor.

Motivation: Wants to open a new tavern; and wants to raise her children well

Flaws: Shy. Bonds: Enemies, Nature, Job, Family. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Jasmine Greenleaf, Female Halfling Warlock 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)13 (+1) 15 (+2)7 (-2)
Skills Animal Handling +4, Performance +0
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 90 gp. Chrysoberyl (160 gp). Sard (30 gp). 1 Holy water.


Social Check DCs


Don Wellington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown coat over a grey low-cut shirt, and a feathered hat upon his head. His white hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant hazel.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fortune-teller arts, while his mother instructed him in etiquette, music and courtly manner. Don liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: He has a crush on the local Map Maker; and wants to open a new tavern

Ideals: Gifted. Bonds: Job, Rich, Nature, Has a crush. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Don Wellington, Male Human Ranger 11
Medium (5'5") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)10 (+0) 13 (+1)11 (+0)
Skills Deception +4, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 2500 gp. Banded agate (13 gp). Obsidian (13 gp).


Social Check DCs


Patrin Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he usually wears his green robe and has his spear always slung over his shoulder. His long red crest is drawn into a two foot long braid. His eyes are likewise red.

Personality: He exudes charisma. He is a tour de force of persuasion. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Patrin was born the youngest of three triplets. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Flaws: Insane. Bonds: Attractive, Criminal record, Family. Occupation: Bricklayer

Voice: Booming voice

Attributes [hide]

Patrin Xephyrbahnor, Male Dragonborn Rogue 5
Medium (6'1") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3

Possessions: Alexandrite (900 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Naill Selevarun, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the west to a Fisher, Naill learned a great deal about his father's area of expertise. While studying, he fell in love. They married and had a son. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: To get a good night's sleep; and to clean up the streets

Flaws: Insomniac. Bonds: Guardian, Attractive, Job, In love. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Naill Selevarun, Male Elf Druid 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 7 (-2)16 (+3) 9 (-1)14 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Horza Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He usually wears his black robe and has his dagger always slung over his shoulder. His blonde hair and beard is wavy and long. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He misses his home and complains about the freezing weather, even in summer.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Horza Brandon, Male Half-Orc Ranger 5
Medium (5'9") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Gnoll, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp.


Social Check DCs


Aline Clayton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is wearing colorful clothing, dressed as a Shepherd. She has a long red ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She got into the Shepherd business at a young age. She worked as a nervous Shepherd and found it very stressful. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and someone believes her a fraud

Ideals: Athletic, Fighting. Flaws: Addict, Antagonistic. Bonds: Job, Enemies. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Aline Clayton, Female Human Wizard 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp.


Social Check DCs


Giselle Snape, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a well pressed and immaculate suit (or dress). Her chestnut hair is wavy and long. She wears a mask on her face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She plays an instrument quite well.

History: Giselle was raised in a hard working conservative environment. A gifted student she started as a Glassblower, but she got bored and became a Guard. She has achieved small success as a Guard.

Motivation: Nothing but the best is good enough for her; and she'd like to take her coworkers down a peg

Ideals: Athletic, Artistic, Impeccable. Bonds: Attractive, Job. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Giselle Snape, Female Human Bard 1
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 110 gp.


Social Check DCs

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