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NPC Generator

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Advanced [show]


Dayereth Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan cloak and cross-gartered blue stockings. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and money/treasure

Flaws: Ugly, Selfish. Bonds: Family, Rich, Nature. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Dayereth Lathalas, Male Elf Ranger 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Lance Fawcett, Male Human [Permalink]

Personal [hide]

Description: A 5'6" eastern man, he dresses in collared shirts and wears a proper scarf over his head. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He is a Stableman first and foremost. He believes firmly that knowledge should be universal. He is obsessed with finding treasure.

History: Lance was born with his mother's beautiful face. A freak accident while working with his Bounty Hunter mother left him crippled. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Flaws: Disease. Bonds: Job, Adventurer, Attractive. Occupation: Stableman

Voice: Booming voice

Attributes [hide]

Lance Fawcett, Male Human Commoner 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp. Silver pearl (120 gp).


Social Check DCs


Cory Fidget, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is black and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised by priests from a young age. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Elven people; and elven compassion

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Religious, Mentor. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Cory Fidget, Male Human Cleric 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 sp.


Social Check DCs


Trym Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is renowned for his bright yellow suits and hats. His black hair, when down, is lengthy. His blue eyes peer out from beneath his small yellow hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the north. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has decided he is irredeemable; and money/treasure

Flaws: Shy, Fearful. Bonds: Immigrant, Criminal record, Rich. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Trym Ariessus, Male Half-Elf Adept 5
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)11 (+0) 14 (+2)13 (+1)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 200 gp. Deep blue spinel (200 gp). Zircon (50 gp).


Social Check DCs


Charles Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He tends to wear a large violet jacket. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length black hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Charles Mancilla, Male Half-Elf Commoner 2
Medium (5'6") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


River Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length white fur. His hazel eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does not trust anyone and sleeps with one eye open.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Insomniac, Mundane. Bonds: Immigrant, Job. Occupation: Actor

Voice: German accent

Attributes [hide]

River Of Wine, Male Tabaxi Ranger 14
Medium (5'3") Tabaxi, Neutral Good (CR 14)
Armor Class 11
Hit Points 108 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 12 (+1)16 (+3)
Skills Investigation +8, Medicine +6
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (700 gp). An abacus with copper, silver and gold markers (140 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Black velvet mask with numerous citrines (140 gp). Black velvet mask with numerous citrines (140 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (900 gp). Sapphire pendant on gold chain (700 gp). 1 Medium magic item.


Social Check DCs


Sarai Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 2'10" and wears tattered old clothes. Her brown hair is well kept. Her blue eyes lackadaisically let the world flow into them.

Personality: Cocky and sure of herself, she believes she is the best Guard born in the past three hundred years. She uses divination through singing.

History: She was born a particularly ugly child, much to the horror of her parents. Sarai abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has achieved small success as a Guard.

Motivation: She is greedy; and meet up once more with her childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Sarai Greenbottle, Female Halfling Fighter 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 19 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)12 (+1) 16 (+3)16 (+3)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Silver comb with moonstones (1000 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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