Andraste L'Fondant, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she dresses like a well dressed Cook does. She keeps her long white hair kept up in a rat tail. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: Aggressive, abrasive, and angry, Andraste embodies much of what other species detest in the Half-Elves. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She comes from a rich northern family. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She has drifted from career to career and currently works as a Cook.
Motivation: She is greedy; and sabotage a competitor
Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job, Rich. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 4)
Armor Class 13
Hit Points 12 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Ûgakûga Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is wearing a long, white cloak. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He comes from a rich northern family. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic. Flaws: Ugly, Shy, Insane, Forgetful. Bonds: Rich. Occupation: Barber
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 14)
Armor Class 11
Hit Points 90 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 1100 pp. Golden pearl (40 gp). Fiery yellow corundum (1400 gp). Sard (50 gp). Blue quartz (5 gp). Alexandrite (1100 gp). Black pearl (1100 gp). Moss agate (5 gp). Tiger eye turquoise (5 gp). Jade (40 gp). Tourmaline (40 gp). Blue star sapphire (1400 gp). 1 Minor magic item.
Grai Richie, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a large white jacket. She is portly but not overly obese. Her hair is greying and her face has many wrinkles. Her hazel unseeing eyes seem to look past you.
Personality: She loves telling others what to do and how they should feel about things. She is frequently practicing swordplay.
History: She was born blind and as such lacked many opportunities for work. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Opinionated. Flaws: Disease. Bonds: Military, Enemies, Job. Occupation: Bounty Hunter
Voice: Whispers
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 25000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Fargrim Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'11" when asserting himself. His silver hair and beard is wavy and long. His eyes are gray and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He feels that his past leaves him morally obligated to help; and to protect his home
Flaws: Ugly, Emotional, Shy. Bonds: Poor, Mentor. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp.
Flask Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is dressed in a clean pastel cloak covering her clean studded leather. Her brown fur is singed and shortened. This green eyed easterner is not easily forgotten.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is lazy, self-centered, vain, and jealous.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Ugly, Racist, Selfish, Shy. Bonds: Religious. Occupation: Farmer
Voice: Indian accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 46 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +7
Possessions: 400 gp.
Oriff Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is well dressed, but even with her fine clothing she looks run-down. Her white hair is thinning but still full. She has a dull look in her hazel eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Oriff was born in the north. At a young age she loved to build and create. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently she has begun working with bootleggers and crooks.
Motivation: Regain custody of her son; and an old rival family wants her found
Ideals: Persistence. Flaws: Emotional. Bonds: Poor, Family, Criminal record. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 7000 sp. Sardonyx (70 gp). Violet garnet (400 gp). Rock crystal (70 gp). Moss agate (15 gp).
Sindri Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. He sports a long black beard, and similarly colored long hair. His hazel eyes lackadaisically let the world flow into them.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He has a small toy that he constantly fidgets with.
History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.
Motivation: He has money and likes to spend it.
Flaws: Addict. Bonds: Immigrant, Attractive, Adventurer, Rich. Occupation: Assassin
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 11)
Armor Class 11
Hit Points 88 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 19 (+4) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 500 gp. Blue quartz (7 gp). Citrine (20 gp). Black pearl (400 gp). 1 Minor magic item.
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