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NPC Generator

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Advanced [show]


Rathkran Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull pastel iron scale mail, and sports empty pouches on his belt. He sports a flattop crest cut. His gold eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his sister; and find a way to reverse the transformation of his sister

Flaws: Antagonistic. Bonds: Immigrant, Slave, Job, Family. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Rathkran Kimbatuul, Male Dragonborn Wizard 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)5 (-3) 16 (+3)18 (+4)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp. 1 Darkwood Buckler.


Social Check DCs


Flogg Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is typically in his Farmer uniform. His auburn hair is long and unkept. This green eyed southerner is not easily forgotten.

Personality: He is almost excessively polite to everyone, even when angry. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Farmer business at a young age. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Farmer.

Motivation: He is unsatisfied with his job; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Ugly, Shy, Impulsive. Bonds: Job, Adventurer. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Flogg Birkenhead, Male Half-Orc Cleric 7
Medium (5'0") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +4, Survival +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 700 gp. Iolite (40 gp). Golden yellow topaz (1600 gp). Azurite (15 gp). 1 Minor magic item.


Social Check DCs


Meena Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing a tight tan one piece outfit complete with pants, hood, and a cape. Her golden hair is cut short. Her eyes are likewise brown.

Personality: She is overprotective of those who hire her services. She also is a firm believer in the womanly ideal.

History: Meena was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Blacksmith. She has taken up work as a Blacksmith and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Her religion dominates her actions; and further expansion of business

Flaws: Impulsive, PTSD. Bonds: Guardian, Job, Religious. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Meena Dunben, Female Gnome Ranger 4
Small (3'1") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)10 (+0) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills History +4, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan
Attacks Melee -2 / 1d10-4, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Yurk Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Yurk reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Ideals: Athletic. Flaws: Fearful. Bonds: Rich, Military, Immigrant. Occupation: Merchant

Voice: Speaks with back of mouth

Attributes [hide]

Yurk Mitchell, Male Half-Orc Druid 7
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 6 (-2)11 (+0) 18 (+4)13 (+1)
Skills History +3, Insight +7
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15643210000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Himo Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a large yellow jacket. He has shaved his head bald. He has green eyes.

Personality: He has a massive crush on the younger sibling of the Stylist who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, PTSD. Bonds: Has a crush, Adventurer, Religious. Occupation: Stylist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Himo Firahel, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)14 (+2) 13 (+1)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Myria Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This malnourished woman wears a red coat over a black low-cut shirt, and a wide-brimmed hat upon her head. Her moppish red hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She misses her home and complains about the freezing weather, even in summer.

History: Myria was raised in a hard working conservative environment. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. She has achieved small success as a Courier.

Motivation: Several ex partners dislike her way of doing things and want revenge; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Poor, Immigrant, Job, Enemies. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Myria Tealeaf, Female Halfling Barbarian 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 61 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 300 gp. 1 Chain shirt. 1 Full Plate.


Social Check DCs


Zepar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His blue hair is still thick. His red eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Zepar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised by priests from a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Hedonist. Bonds: Job, Religious, Mentor. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Zepar Grief, Male Tiefling Rogue 8
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 16 (+3)18 (+4)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1200 gp. Red-brown spinel (80 gp). Peridot (80 gp). Alexandrite (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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