Kathra Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown pants and tee shirts. She carries with her a set of whips, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her red hair is thinning but still full. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born several months after her mother was called into army service. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Doctor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 97 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
Possessions: 280 pp. Moonstone (20 gp). Moonstone (20 gp). Pink pearl (140 gp). Malachite (16 gp). Moss agate (16 gp). Blue quartz (16 gp). Aquamarine (1100 gp). 1 Minor magic item.
Kildrak Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Herbalist. His black hair is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Gifted from a young age, Kildrak studied abroad. He was an apprentice working in his father's forge. He has worked as a Herbalist like his father before him.
Motivation: He's repulsed by the PC; and balancing his hectic life and new herbalist responsibilities is difficult
Ideals: Impeccable, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Herbalist
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 9 (-1) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Norman Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His hair is red and very short. His eyes are likewise blue.
Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Norman was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Flaws: Impulsive. Bonds: Slave, Religious, Attractive. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp).
Harbek Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is singed and shortened. His blue eyes dart from person to person.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to loving parents in a slum to the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Doesn't want to be a Interpreter and was forced into it by his family; and to reunite with his absent mother
Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Interpreter
Voice: Switch between two voices
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Black pearl (1100 gp). Banded agate (5 gp). Blue quartz (5 gp). Star rose quartz (20 gp).
Druuk Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He very much looks the part of a Fletcher. He has a auburn handlebar mustache and slicked back auburn hair. His gray eyes are passionate and lively.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He is obsessed with a lost civilization.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.
Motivation: To be a Layabout again.
Ideals: Gifted. Flaws: Racist. Bonds: Job, Adventurer, Slave. Occupation: Fletcher
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 15 (+2) | 7 (-2) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +1 / 2d8-2, Ranged +2 / 2d8-1, Grapple +2
Possessions: 300 gp. An abacus with copper, silver and gold markers (100 gp). Jeweled anklet (1000 gp). Gold music box (1000 gp).
Maynild Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is dressed in a clean violet cloak covering her clean studded leather. With bright silver hair. Her eyes, though not visible through her cowl, are gray.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. A true patriot, Maynild would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. Maynild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants her loneliness to end; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Justice. Bonds: Military, Adventurer, Has a crush. Occupation: Fletcher
Voice: Booming voice
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Half-Plate.
Maynild Serge, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She is typically in her Hunter uniform. She has no hair. Her face is scarred and worn.
Personality: Maynild is depressed about a lot of things. She tends to be a nihilist. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Maynild was born the youngest of three triplets. A gifted student she started as a Adventurer, but she got bored and became a Hunter. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is unsatisfied with her job; and to be a adventurer again
Flaws: Ugly, Depressed, Fearful. Bonds: Job, Family. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 500 gp.
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